Overview
- Several chapters give a very precise and broad overview of the state-of-the-art, very useful for a researcher that is just starting to investigate the field
- Many chapters provide technical details for experiments that provide useful tips to the reader
- Many chapters include clinical data to help the reader appreciate the application of those technologies
Part of the book series: Trends in Augmentation of Human Performance (TAHP, volume 2)
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Keywords
Table of contents (15 chapters)
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Neuro-Robotics: The New Frontier
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Human-Machine Interfaces for Performance Augmentation
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Rehabilitation Robotics
Reviews
“This book describes the state of the art at the interface of neuroscience and robotics. It is divided into three sections that can be read independently, but as a whole it gives an overview of neurorobotics, artificial intelligence, and brain plasticity. … The audience includes those involved in the emerging and robust field of neuroscience and in particular neurorobotics. … it is a go-to resource for clinicians wanting a more in-depth understanding of the development of motion systems.” (Deborah J. Gaebler-Spira, Doody's Book Reviews, May, 2015)
Editors and Affiliations
Bibliographic Information
Book Title: Neuro-Robotics
Book Subtitle: From Brain Machine Interfaces to Rehabilitation Robotics
Editors: Panagiotis Artemiadis
Series Title: Trends in Augmentation of Human Performance
DOI: https://doi.org/10.1007/978-94-017-8932-5
Publisher: Springer Dordrecht
eBook Packages: Biomedical and Life Sciences, Biomedical and Life Sciences (R0)
Copyright Information: Springer Science+Business Media Dordrecht 2014
Hardcover ISBN: 978-94-017-8931-8Published: 29 July 2014
Softcover ISBN: 978-94-024-0345-9Published: 27 September 2016
eBook ISBN: 978-94-017-8932-5Published: 10 July 2014
Series ISSN: 2213-1310
Series E-ISSN: 2213-1329
Edition Number: 1
Number of Pages: VIII, 448
Number of Illustrations: 59 b/w illustrations, 126 illustrations in colour
Topics: Biomedicine general, Control, Robotics, Mechatronics, User Interfaces and Human Computer Interaction, Rehabilitation Medicine