Overview
- Describes novel design strategies for instructional and training content
- Shows how to apply technology to deliver appropriate learning experiences
- Reports on innovative methods for assessing student and professional learning
Part of the book series: Lecture Notes in Networks and Systems (LNNS, volume 269)
Included in the following conference series:
Conference proceedings info: AHFE 2021.
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Keywords
- Collaborative Learning
- Teacher-Student Interaction
- Inclusive Education
- Competency Training
- Learning with Virtual Reality
- Improving Learner Engagement
- Optimizing the Learning Experience
- Game-based Learning
- Usability of Learning Technology
- Technology-Supported Teaching
- Training for Healthcare Professionals
- Digital Learning for Professionals
- Applications of Kaizen Methodology
- Strategies for Student Assessment
- Distance Learning Methods
- AHFE 2021 Proceedings
- Persuasive Games in Children Education
Table of contents (46 papers)
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Advanced Learning Technologies
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Implementation of Learning Technologies in Education
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Novel Technology and Methods for Training and Certification
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Editors and Affiliations
Bibliographic Information
Book Title: Advances in Human Factors in Training, Education, and Learning Sciences
Book Subtitle: Proceedings of the AHFE 2021 Virtual Conference on Human Factors in Training, Education, and Learning Sciences, July 25-29, 2021, USA
Editors: Salman Nazir, Tareq Z. Ahram, Waldemar Karwowski
Series Title: Lecture Notes in Networks and Systems
DOI: https://doi.org/10.1007/978-3-030-80000-0
Publisher: Springer Cham
eBook Packages: Intelligent Technologies and Robotics, Intelligent Technologies and Robotics (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021
Softcover ISBN: 978-3-030-79999-1Published: 27 June 2021
eBook ISBN: 978-3-030-80000-0Published: 26 June 2021
Series ISSN: 2367-3370
Series E-ISSN: 2367-3389
Edition Number: 1
Number of Pages: XIII, 399
Number of Illustrations: 46 b/w illustrations, 71 illustrations in colour
Topics: Computational Intelligence, Education, general, User Interfaces and Human Computer Interaction, Human Resource Management