Overview
- Reports on novel design strategies for improving users' engagement
- Proposes innovative solutions for integrating virtual and augmented reality
- Bridges between practical experience and academic research
Part of the book series: Lecture Notes in Networks and Systems (LNNS, volume 275)
Included in the following conference series:
Conference proceedings info: AHFE 2021.
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About this book
This book addresses emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2021 Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, held virtually on 25–29 July, 2021, from USA, this book provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.
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Keywords
- User-centered Design
- Attention in Virtual Environments
- Eye Tracking Devices
- Human-systems Integration
- Virtual Reality Training
- User-centered Mobile App
- Mixed-reality environments
- Accessible Wearable Device
- Usability of Augmented Reality Devices
- Augmented Reality Interface Design
- Wearable Digital Assistance
- Remote Healthcare and Monitoring
- Virtual/Augmented Reality in Education
- Multisensorial Design
- Social Virtual Agents
- UX in Transportation
- Immersive Pilot Training
- AHFE 2021 Proceedings
Table of contents (137 papers)
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Human Factors and Wearable Technologies
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Virtual Reality Applications
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Advances in Human Factors in Architecture, Sustainable Urban Planning and Infrastructure
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Advances in Physical, Social & Occupational Ergonomics
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Advances in Usability, User Experience, Wearable and Assistive Technology
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Editors and Affiliations
Bibliographic Information
Book Title: Advances in Usability, User Experience, Wearable and Assistive Technology
Book Subtitle: Proceedings of the AHFE 2021 Virtual Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, July 25-29, 2021, USA
Editors: Tareq Z. Ahram, Christianne S. Falcão
Series Title: Lecture Notes in Networks and Systems
DOI: https://doi.org/10.1007/978-3-030-80091-8
Publisher: Springer Cham
eBook Packages: Engineering, Engineering (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021
Softcover ISBN: 978-3-030-80090-1Published: 08 July 2021
eBook ISBN: 978-3-030-80091-8Published: 07 July 2021
Series ISSN: 2367-3370
Series E-ISSN: 2367-3389
Edition Number: 1
Number of Pages: XXIII, 1163
Number of Illustrations: 143 b/w illustrations, 376 illustrations in colour
Topics: Biomedical Engineering and Bioengineering, User Interfaces and Human Computer Interaction, Computer Imaging, Vision, Pattern Recognition and Graphics