Abstract
Aiming to increase the believability of intelligent virtual agents, this paper describes the implementation of a parameterizable gaze behavior system based on psychological notions of human gaze. The resulting gaze patterns and agent behaviors cover a wide range of possible uses due to this parametrization. We also show how we integrated and used the system within a virtual environment.
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Wissner, M., Bee, N., Kienberger, J., André, E. (2009). To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment. In: Mertsching, B., Hund, M., Aziz, Z. (eds) KI 2009: Advances in Artificial Intelligence. KI 2009. Lecture Notes in Computer Science(), vol 5803. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04617-9_63
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DOI: https://doi.org/10.1007/978-3-642-04617-9_63
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-04616-2
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