Abstract
The following paper addresses the development and first tests of an algorithm for individual control of physical load in Serious Games for Sports and Health. The purpose is to monitor and control the heart rate (HR) as an individual indicator of optimal training load. In the context of the Serious Game “LetterBird”, developed by KOM, a playful and yet effective physical training can be realized. In this game the flight of a pidgeon is controlled by a cycle ergometer. The goal is to collect letters approaching the bird at different altitudes.
From the perspective of computer science in sport, the aim was to generate an algorithm that approaches and maintains a defined target HR effectively and efficiently in individuals with different properties (e.g., age, sex, performance and health level) within the game.
For an initial application and testing of this algorithm, a two-part test series was performed with 4 participants. The results are promising: The intended HR could be evoked in all participants. Yet further tests need to be done to improve the adaptations.
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Hoffmann, K., Wiemeyer, J., Hardy, S., Göbel, S. (2014). Personalized Adaptive Control of Training Load in Exergames from a Sport-Scientific Perspective. In: Göbel, S., Wiemeyer, J. (eds) Games for Training, Education, Health and Sports. GameDays 2014. Lecture Notes in Computer Science, vol 8395. Springer, Cham. https://doi.org/10.1007/978-3-319-05972-3_14
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DOI: https://doi.org/10.1007/978-3-319-05972-3_14
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