Overview
- First book to provide a general framework for both implicit curves and surfaces including their mathematical foundations, data structures, computational methods and algorithms
- Includes both static and dynamic classes of implicit surfaces
Buy print copy
About this book
Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render implicit curves and surfaces, and shows how implicit objects can easily describe smooth, intricate, and articulatable shapes, and hence why they are being increasingly used in graphical applications.
Divided into two parts, the first introduces the mathematics of implicit curves and surfaces, as well as the data structures suited to store their sampled or discrete approximations, and the second deals with different computational methods for sampling implicit curves and surfaces, with particular reference to how these are applied to functions in 2D and 3D spaces.
Similar content being viewed by others
Keywords
Table of contents (11 chapters)
-
Mathematics and Data Structures
-
Sampling Methods
-
Reconstruction and Polygonisation
-
Designing Complex Implicit Surface Models
Reviews
From the reviews:
“The book does contain many algorithm examples and … graphics examples, as well as a scattering of data structures but it would have benefited greatly from a chapter devoted entirely to graphics programming. … A computer graphics specialist who needs to learn how to actually implement the various algorithms would need to look elsewhere. … This book would be ideal as an introduction to the field for a beginning researcher, or for a graphics specialist who wants … introductory information on a particular algorithm.” (Alasdair McAndrew, ACM Computing Reviews, December, 2009)
“The book consist of eleven chapters organized in four parts and can be seen as a self-contained tool for graduate students, researchers, and interested practitioners from industry, regarding the usage of implicit curves and surfaces for computer graphics, geometric modelling, computer games etc. … The book ends with a rich reference section containing more than 400 papers, enforcing the idea that this work represents a valuable source for the reader.” (Mirel Cosulschi, Zentralblatt MATH, Vol. 1190, 2010)
Editors and Affiliations
Bibliographic Information
Book Title: Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
Editors: Abel J. P. Gomes, Irina Voiculescu, Joaquim Jorge, Brian Wyvill, Callum Galbraith
DOI: https://doi.org/10.1007/978-1-84882-406-5
Publisher: Springer London
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag London 2009
Hardcover ISBN: 978-1-84882-405-8Published: 15 May 2009
Softcover ISBN: 978-1-4471-5877-6Published: 30 October 2014
eBook ISBN: 978-1-84882-406-5Published: 12 May 2009
Edition Number: 1
Number of Pages: XIV, 351
Topics: Simulation and Modeling, Data Structures, Numeric Computing, Math Applications in Computer Science, Symbolic and Algebraic Manipulation, Computer Graphics