Abstract
We consider timed games extended with cost information, and prove computability of the optimal cost and of ε-optimal memoryless strategies in timed games with one clock. In contrast, this problem has recently been proved undecidable for timed games with three clocks.
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Bouyer, P., Larsen, K.G., Markey, N., Rasmussen, J.I. (2006). Almost Optimal Strategies in One Clock Priced Timed Games. In: Arun-Kumar, S., Garg, N. (eds) FSTTCS 2006: Foundations of Software Technology and Theoretical Computer Science. FSTTCS 2006. Lecture Notes in Computer Science, vol 4337. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11944836_32
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DOI: https://doi.org/10.1007/11944836_32
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