Abstract
This paper addresses a practical problem associated with multimedia display systems which utilize motion-platforms or chairs. Given audio-visual content for which motion data is not available, motion may be automatically generated from multichannel audio, usually from a Low-Frequency Effects channel (LFE) such as that distributed on Digital Versatile Discs (DVDs). Alternatively, custom motion programs may be created to accompany multimedia content. This paper presents the results of a study designed to test the sense of realism, sense of presence, and global preference for multimedia playback in these two distinct cases of platform accompaniment: motion which has been generated automatically from audio, and motion which has been designed expressly for the purpose of stimulating appropriate haptic and vestibular sensations.
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Walker, K., Martens, W.L. (2006). Perception of Audio-Generated and Custom Motion Programs in Multimedia Display of Action-Oriented DVD Films. In: McGookin, D., Brewster, S. (eds) Haptic and Audio Interaction Design. HAID 2006. Lecture Notes in Computer Science, vol 4129. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11821731_1
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DOI: https://doi.org/10.1007/11821731_1
Publisher Name: Springer, Berlin, Heidelberg
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