Abstract
This chapter describes the Playmakers in the Maldives project , a collaborative work made for the Maldives Exodus Caravan Show at the 55th Venice Biennale. The project involved ten international game designers collaborating with the Maldivian communities and individuals to create games and play events in the public spaces of the Maldivian capital island Malé. We present the games developed and describe some of the issues that we faced during the project .
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Acknowledgements
We thank all the designers and Maldivian collaborators for their support and for joining in the play. Special thanks to Mookai Suites and Top Up. Thanks to Thomas Apperley for feedback.
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Naseem, A., Drew, W., Bedö, V., Hermansen, S. (2018). Playmakers in the Maldives. In: Cermak-Sassenrath, D. (eds) Playful Disruption of Digital Media. Gaming Media and Social Effects. Springer, Singapore. https://doi.org/10.1007/978-981-10-1891-6_8
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