Abstract
In Roleplaying games (RPGs), players perform characters in a game-world based on fictional or non-fictional elements. With the aid of a narrator/referee, players take part in a type of shared-storytelling, engaging in conflict resolution through roleplay, interaction and exploration.
Access provided by Autonomous University of Puebla. Download to read the full chapter text
Chapter PDF
Similar content being viewed by others
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
References
Avis, J. & Bathmaker, A. (2004). Critical pedagogy, performativity and a politics of hope: Trainee further education lecturer practice. Research in Post-Compulsory Education, 9(2), 301–316.
Boal, A. (1974). Theatre of the oppressed. London, UK: Pluto.
Butler, J. (1939). Bodies that matter: On the discursive limits of sex. New York, NY: Routledge.
Carlson, M. (1996). Performance: A critical introduction. London,UK: Routledge.
CBC Digital Archives. (2014). Is Dungeons & Dragons dangerous? 60 Minutes. New York. Columbia Broadcasting System. Retrieved from http://www.cbc.ca/archives/categories/lifestyle/leisure/leisure-general/is-dungeons-and-dragons-dangerous.html
Chick, J. (2013). Dark dungeons. Retrieved from http://www.chick.com/reading/tracts/0046/0046_01.ASP
Conquergood, D. (1985). Performing as a moral act: Ethical dimensions of ethnography of performance. Literature in Performance, 5, 1–13.
Conquergood, D. (1989). Poetics, play, process and power: The performance turn in anthropology. Text and Performance Quarterly, 9, 82–88.
Denzin, N.K. (2003). Performance ethnography: Critical pedagogy and the politics of culture. Thousand Oaks, CA: Sage.
Elliott, D. (2007). Puerto Rico: A site of critical performative pedagogy. Action, Criticism, and Theory for Music Education, 6(1). Retrieved from http://www.maydaygroup.org/ACT/v6n1/Elliott6_1.pdf
Francis, R. (2006). Towards a theory of a games based pedagogy. Paper presented at Innovating Elearning 2006: Transforming Learning Experiences. JISC online. Retrieved from http://www.academia.edu/428776/Towards_Theory_of_a_Games-Based_Pedagogy
Freire, P. (1985). The politics of education: Culture, power, and liberation (D. Macedo, Trans.). South Hadley, MA: Bergin & Garvey.
Freire, P. (2006). Pedagogy of the oppressed: The thirtieth anniversary edition. New York, NY: The Continuum International Publishing Group Inc.
Gee, J. P. (2003). What video games can teach us about literacy and learning. New York, NY: Palgrave-McMillan.
Giroux, H., & Shannon, P. (Eds). (1997). Education and cultural studies: Toward a performative practice. New York, NY: Routledge.
Guest, A. (Writer), & Russo, J. (Director). (2011). Advanced dungeons & dragons. In D. Harmon (Producer), Community. Los Angeles, CA: National Broadcasting Corporation.
Gygax, G. (1979). Advanced dungeons & dragons dungeon masters guide. Lake Geneva, WI: TSR Inc.
Harman, R., & French, K. (2004). Critical performative pedagogy: A feasible praxis for teacher education. In J. O’Donnell, M. Pruyn, & C. Chávez (Eds.), Social justice in these times (pp. 97–115). Charlotte, NC: Information Age Publishing.
Harman, R., & McClure, G. (2011). All the school’s a stage: Critical performative pedagogy in urban teacher education. Equity & Excellence in Education, 44(3), 379–402.
Jenkins, H. (2013). Confronting the challenges of participatory culture: Media education for the 21st century. White paper manuscript, New Media Literacies, University of Southern California, University of Southern California, Los Angeles, CA, Retrieved from http://digitallearning.macfound.org/atf/cf/{7E45C7E0-A3E0-4B89-AC9C-E807E1B0AE4E}/JENKINS_WHITE_PAPER.PDF
Lorre, C., Kaplan, K., & Holland, S. (Writers), Cendrowski, M. (Director). (2012). The Santa simulation. In C. Lorre & B. Prady (Producers), The big bang theory. Los Angeles, CA: Columbia Broadcasting System.
Mathison, M. (1982). E.T. The extra-terrestrial. Retrieved from http://screenplayexplorer.com/wpcontent/scripts/E.T.pdf.
Pineau, E. (2002). Critical performative pedagogy. In N. Stucky & C. Wimmer (Eds.), Teaching performance studies (pp. 41–54). Carbondale, IL: Southern Illinois University Press.
Pineau, E. (2005). Teaching is performance: Reconceptualizing a problematic metaphor. In B. Alexander, G. Anderson, & B. Gallegos (Eds.), Performance theories in education: Power, pedagogy and the politics of identity (pp. 15–40). London: Lawrence Erlbaum Associates Publishing.
Quantz, R. (2009). Interpretive discourses. Unpublished essay.
Schwarz, G. (2010). Graphic novels. Curriculum and Teaching Dialogue, 12, 53.
Shapiro, S. and Leopold, L. (2012) A critical role for role-playing pedagogy. TESL Canada Journal. 29(2), 121–130.
Smith, K. (2013). Covert critique: Critical pedagogy ‘under the radar’ in a suburban middle school. International Journal of Critical Pedagogy, 4(2), 127–146.
Thomas, A. A. (2006). Fan Fiction online: Engagement, critical response and affective play through writing. Australian Journal of Language and Literacy, 29(3), 226–239.
Waldron, D. (2005). Role-playing games and the Christian right: Community formation in response to a moral panic. Retrieved from http://ptgptb.org/0025/moral.html
Wizards of the Coast. (2004). 30 years of adventure: Celebrating Dungeons & Dragons. Renton, WA: Wizards of the Coast.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Sense Publishers
About this chapter
Cite this chapter
Smith, K. (2014). Critical Hits & Critical Spaces. In: Paugh, P., Kress, T., Lake, R. (eds) Teaching towards Democracy with Postmodern and Popular Culture Texts. Imagination and Praxis. SensePublishers, Rotterdam. https://doi.org/10.1007/978-94-6209-875-6_15
Download citation
DOI: https://doi.org/10.1007/978-94-6209-875-6_15
Publisher Name: SensePublishers, Rotterdam
Online ISBN: 978-94-6209-875-6
eBook Packages: Humanities, Social Sciences and LawEducation (R0)