Abstract
The simulation of pedestrian dynamics is a consolidated area of application for agent–based based models; however generally the presence of groups and particular relationships among pedestrians is treated in a simplistic way. This work describes an innovative agent–based based approach encapsulating in the pedestrian’s behavioural model effects representing both proxemics and a simplified account of influences related to the presence of groups in the crowd. The model is tested in a simple scenario to evaluate the effectiveness of mechanisms to preserve groups cohesion maintaining a plausible overall crowd dynamic.
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Bandini, S., Rubagotti, F., Vizzari, G., Shimura, K. (2011). An Agent Model of Pedestrian and Group Dynamics: Experiments on Group Cohesion. In: Pirrone, R., Sorbello, F. (eds) AI*IA 2011: Artificial Intelligence Around Man and Beyond. AI*IA 2011. Lecture Notes in Computer Science(), vol 6934. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23954-0_12
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DOI: https://doi.org/10.1007/978-3-642-23954-0_12
Publisher Name: Springer, Berlin, Heidelberg
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