Abstract
The paper studies two methods of haptic. One is an attraction force display that can induce attraction force by a cyclic movement of a weight with asymmetric acceleration. Another is a texture display that induces a sensation of texture by giving off vibration while a subject traces a finger over a flat surface. In this paper, we propose a novel design that can induce both attraction force and texture feeling. The prototype consists of four vibration motors, which are controlled to generate asymmetric acceleration and vibration. The device is evaluated by experiments.
Access provided by Autonomous University of Puebla. Download to read the full chapter text
Chapter PDF
Similar content being viewed by others
References
Amemiya, T., Ando, H., Maeda, T.: Lead-me interface for a pulling sensation from hand-held devices. ACM Transactions on Applied Perception, Article 15, 5(3) (2008)
Ando, H., Watanabe, J., Inami, M., Sugimoto, M., Maeda, T.: A fingernail-mounted tactile display for augmented feality systems. Electronics and Communications in Japan, Part II 90(4), 56–65 (2007)
Nozaki, T., Ando, H., Maeda, T.: The nail-mounted attraction force/bump display. In: Proceedings of the 13th Annual VRSJ Meeting, pp. 469–470 (2008) (in Japanese)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Niwa, M., Nozaki, T., Maeda, T., Ando, H. (2010). Fingernail-Mounted Display of Attraction Force and Texture. In: Kappers, A.M.L., van Erp, J.B.F., Bergmann Tiest, W.M., van der Helm, F.C.T. (eds) Haptics: Generating and Perceiving Tangible Sensations. EuroHaptics 2010. Lecture Notes in Computer Science, vol 6192. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14075-4_1
Download citation
DOI: https://doi.org/10.1007/978-3-642-14075-4_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-14074-7
Online ISBN: 978-3-642-14075-4
eBook Packages: Computer ScienceComputer Science (R0)