Abstract
Early years education is an key element for the introduction of children in the education system. In order to improve this process, the aim of this study was to explore how guided interaction with 3D apps can fit into a preschool setting, how it can help children learn through playing and how it can improve their learning outcomes. A study was conducted with six classes of 87 students aged between 3 years to 6 years, over a 12-week period. Children used 10 inch Android tablets with a series of apps developed by our research team, about houses of the world, the skeleton & five senses and, animals. A quasi-experimental design based on a nonequivalent groups pretest and posttest design revealed that an active behavior and better learning outcomes are obtained by children participating in the experimental group.
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Martínez, A.C., Martínez-Segura, MJ., Laguna-Segovia, M., Pérez-López, D.C., Contero, M. (2014). Supporting Learning with 3D Interactive Applications in Early Years. In: Zaphiris, P., Ioannou, A. (eds) Learning and Collaboration Technologies. Technology-Rich Environments for Learning and Collaboration. LCT 2014. Lecture Notes in Computer Science, vol 8524. Springer, Cham. https://doi.org/10.1007/978-3-319-07485-6_2
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DOI: https://doi.org/10.1007/978-3-319-07485-6_2
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