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Abstract

Within the disciplinary contexts of engineering and human-computer interaction, participatory, user-centered, and co-design methods have long been used to facilitate collaboration between makers and users of technological systems. While approaches such as these are a positive move in the direction of engaged research, our experience in developing and carrying out user-centered design-based projects leads us to believe that one-off engagements among researchers, designers, and stakeholders are insufficient, especially when issues of equality and social justice are at stake. This chapter describes our experiences attempting to facilitate ongoing and interactive relations between makers and users. Specifically, we highlight how the steps of rapid sketching and prototyping in a design process are ideal sites to foster persistent collaborative engagement among researchers, designers, and stakeholders. Our primary goal in encouraging ongoing multifaceted collaboration is to support critical reflection on the social implications of real-world solutions at various steps in order to support more meaningful, just, and equitable outcomes. The key ideas outlined in this chapter are:

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Southwick, D., Resch, G., Ratto, M. (2021). Iterative Prototyping and Co-design. In: Sixsmith, A., Sixsmith, J., Mihailidis, A., Fang, M.L. (eds) Knowledge, Innovation, and Impact: A Guide for the Engaged Health Researcher. International Perspectives on Social Policy, Administration, and Practice. Springer, Cham. https://doi.org/10.1007/978-3-030-34390-3_30

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  • DOI: https://doi.org/10.1007/978-3-030-34390-3_30

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