Abstract
Using today’s combination of standard point-and-click user-interface elements for pen-based applications is a decision that implies that the pen is nothing more than a derivative of the mouse. This assumption is not necessarily correct. In order to be able to design more adequate interaction styles for pens, this paper introduces a new kind of user interface element: the gedric. Gedrics are gesture-driven icons, a combination of icons, pull-down menus and gestures. They provide a very fast, easy-to-learn, and easy-to-use interaction style for future pen interfaces. This paper describes and discusses the concept and implementation of gedrics.
Chapter PDF
Similar content being viewed by others
Keywords
References
Benbasat, I. & Todd, P. (1993). An experimental investigation of interface design alternatives: icon vs. text and direct manipulation vs. menus. Int. J. Man-Machine Studies, 38, 369–402.
Blattner, M.M., Sumikawa, D.A., & Greenberg, R.M. (1989). Earcons and Icons: Their Structure and Common Design Principles. Human-Computer Interaction, Volume 4, 11–44.
Bryndmo, H.P. & Davenport, G. (1990). Creating and viewing the Elastic Charles — a hypermedia journal. McAleese, R.; Green, C. (ed.): Hypertext: state of the art. Oxford: intellect, 43–51.
Foley, J.D. & van Dam, A. (1984). Fundamentals of interactive computer graphics. Reading, MA: Addison-Wesley.
Gaver, W.W. (1989) The Sonic Finder: An Interface That Uses Auditory Icons. Human-Computer Interaction, Volume 4, 67–94.
Gittins, D. (1986). Icon-based human-computer interaction. Int. J. Man-Machine Studies, 24, 519–543.
Goldberg, D. & Richardson, C. (1993). Touch-typing With a Stylus. InterCHP93 Proceedings, 80–87.
Greenstein, J.S. & Arnaut, L.Y. (1988). Input Devices. He-lander, M. (ed.): Handbook of Human-Computer Interaction. North-Holland
Grudin, J. (1989). The Case Against User-Interface Consistency. Communications of the ACM. Vol. 32 No. 10, 1164–1173.
Kurtenbach, G. & Hulteen, E.A. (1992). Gestures in Human-Computer Communication. Laurel, B. (ed.): The Art of Human-Computer Interface Design. Reading, MA: Addison-Wesley, 309–317.
Nielsen, J. (1990). Hypertext and Hypermedia. San Diego: Academic Press.
Raskin, J. (1994). Intuitive equals familiar. Communications of the ACM, Vol. 37 No. 9, 17–18.
Smith, D.C. et al. (1982). Designing the Star User Interface. Byte, April 1982, 242–282.
Shneiderman, B. (1983). Direct Manipulation: A Step Beyond Programming Languages. Computer, August 1983, 57–69.
Streitz, N.A., Geißler, J., Haake, J.M. & Hol, J. (1994). DOLPHIN: Integrated Meeting Support across Liveboards, Local and Remote Desktop Environments. Proceedings of CSCW’94, 345–358.
Waterworth, J.A., Chignell, M.H. & Zhai, S.M. (1993). From icons to interface models: designing hypermedia from the bottom up. Int. J. Man-Machine Studies, 39, 453–472.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 IFIP International Federation for Information Processing
About this chapter
Cite this chapter
Geiβler, J. (1995). Gedrics: The Next Generation of Icons. In: Nordby, K., Helmersen, P., Gilmore, D.J., Arnesen, S.A. (eds) Human—Computer Interaction. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-1-5041-2896-4_12
Download citation
DOI: https://doi.org/10.1007/978-1-5041-2896-4_12
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-5041-2898-8
Online ISBN: 978-1-5041-2896-4
eBook Packages: Springer Book Archive