Abstract
We have developed a programming language Kotodama (means “what you speak becomes reality”) in which a source program can be read as authentic Japanese language and be executed as a programming language at the same time. We put Kotodama into a teaching environment Squeak developed by Alan Kay and have developed several programming courses on it. We have found that explanation of a programming language becomes unnecessary and that we can concentrate on algorithm development by examining a program text that can be read as Japanese. We believe that this programming course can work as natural language writing course as well for precise description.
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© 2008 IFIP International Federation for Information Processing
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Okada, K., Sugiura, M., Matsuzawa, Y., Araki, M., Ohiwa, H. (2008). Programming in Japanese for Literacy Education. In: Impagliazzo, J. (eds) History of Computing and Education 3 (HCE3). 2008. IFIP Advances in Information and Communication Technology, vol 269. Springer, New York, NY. https://doi.org/10.1007/978-0-387-09657-5_12
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DOI: https://doi.org/10.1007/978-0-387-09657-5_12
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