Overview
- Includes numerous step-by-step tutorials help the reader learn quickly
- Provides extensive information on next generation Flash technologies to prepare readers for the future
- Offers ten tips on how to protect Flash sites from hackers
Part of the book series: Advances in Game-Based Learning (AGBL)
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About this book
Utilizing game-based learning in education is not new, but this book adds substantially to the research base of the topic. The book reveals many new concepts, such as, balancing games and learning, supporting knowledge development, supporting the development of motivation, supporting balanced cognitive load in an effort to avoid ineffective forms of game-based learning
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Keywords
Table of contents (15 chapters)
Editors and Affiliations
About the editor
Her expertise spans Technology enahnced learning, Smart Pedagogy, Virtual Education, Smart Education, Digital Learning Materials, Educational technologies for learning, Educational robotics, Educational processes and solutions for reducing social exclusion from the educational processes, and Behavioral problems.
Professor Daniela is an author and co-author of more than 80 publications about processes in all dimensions of education. She has been involved in more than 30 research projects.
Bibliographic Information
Book Title: Smart Pedagogy of Game-based Learning
Editors: Linda Daniela
Series Title: Advances in Game-Based Learning
DOI: https://doi.org/10.1007/978-3-030-76986-4
Publisher: Springer Cham
eBook Packages: Education, Education (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021
Hardcover ISBN: 978-3-030-76985-7Published: 12 September 2021
Softcover ISBN: 978-3-030-76988-8Published: 13 September 2022
eBook ISBN: 978-3-030-76986-4Published: 11 September 2021
Series ISSN: 2567-8086
Series E-ISSN: 2567-8485
Edition Number: 1
Number of Pages: XX, 220
Number of Illustrations: 8 b/w illustrations, 38 illustrations in colour
Topics: Education, general, Game Development, Game Development