Abstract
The current work proposes to conquer the issue looked by the ordinary spectrum aggregated CRAHN strategy. Co-operative routing and range spectrum aggregation are two promising strategies for cognitive radio ad-hoc networks (CRAHNS). Propose a range spectrum collection based helpful routing protocol, named as routing protocol. The basic objective of spectrum aggregation based agreeable routing protocol is to give higher imperatives profitability, upgrade throughput, and diminishes framework delay for CRAHNS. In this work Stackelberg gaming hypothesis will be actualized to accomplish high throughput and decreased delay, and this likewise improves the spectrum and energy effectiveness. Gaming method will be conducted between different channels. After doing the game, winner node among each channel is shortlisted. Now the transmission will be towards the Base station, yet again the gaming progression is done, and among the shortlisted nodes the node with high strength is being denoted and this is considered as the path with high transmitting energy and efficiency. By choosing this route, we can able to increase the effectiveness of the system. The throughput and end to end delay can be derived by using various diversity techniques. The different output power can be estimated. Over 97% efficiency achieved by using Stackelberg gaming theory.
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1 Introduction
Spectrum lack is one of the significant situations for the progression of future cognitive radio (CR) network. 85% of the spectrum is unused said by the Federal Communications Commission. Spectrum holes or white spaces can be utilized by using cognitive radio techniques. Such strategies will be over the long run recognized through the cognitive radio (CR) procedures, which is envisioned to fabricate range use through dynamic spectrum access (DSA) strategy, wherein unlicensed customers cleverly use approved bands when not possessed. Hence, the use of range can be extraordinarily upgraded by sharp correspondence an auto approved sized. Cognitive radio ad hoc networks (CRAHNs) have recently attracted many views in the exploration group. Unlike either traditional CR systems or abrupt systems, CRAHNs are a non-base support and boundary diversity based remote system that gives rise to a variety of issues and difficulties (Hsu et al. 2014; Mugume et al. 2013). Two special types of steering conventions have been investigated: subsidiary directing and non-agreed directing conventions (Haider et al. 2015). A planned CR steering meeting is to show PU collector insurance, administration separation in CR courses, and joint range class choice issues (Fang et al. 2015).
Cognitive heterogeneous networks is shown in Fig. 1.
An auxiliary steering convention is assumed to take the full higher order channel range (Devi and Jayarajan 2017; Murali and Gupta 2016). Because of the range diversity properties, the channel that gives the most extreme cutoff is chosen to broadcast with each quick association, and the center maintains that as far as possible increment selection as a hand-off center point for supportive directions (Tragos et al. 2013; Minupriya and Vennila 2017).
The current system is called SACRP (spectrum aggregation based cooperative routing protocol) for CRAHNs. The primary commitments are given in three layers (Udalcovs et al. 2017). To initiate exchanges with range collection systems for CRAHNs (Thenmozhi and Andrews 2015). It covers the expected framework for PHY and MAC layer aggregate specific range groups/channels (Salameh et al. 2014). After that, this work proposes three different range group calculations (Wang and Mandal 2017; Youssef et al. 2013). The first estimate reduces the transmit power for CR customers by looking at a rate request. The second calculation increases the total channel limit for a CR subscriber. Finally, the third estimate reduces end-to-end laziness for the CR system. Based on the full calculation of the limit, we plan a useful directing convention, called SACRP (Lin et al. 2014).
In addition to this system, gaming theory has been implemented in order to enhance the performance and spectral efficiency of the scheme (Gür and Kafiloğlu 2017; Xu et al. 2016). Stackelberg gaming theory is introduced to obtain the active node with high strength and high data transferring capability. In this cooperative routing protocol is implemented to get the shortest path (Wang 2017). This system deals with the SU in various channels those who get access to the spectrum are evaluated among them, and the winner node is set to communicate with the destination (Han et al. 2017). This system can overcome the drawbacks faced by the Priority based system (Sun and Yang 2013).
The over view of this paper is given as follows, Sect. 2 deals with the network analysis, Sect. 3 deals with a mathematical description of various diversity techniques Sect. 4 deals with the experimental result, Sect. 5 covers the conclusion part (Gao et al. 2017).
2 System analysis
2.1 Stackelberg gaming theory
The Stackelberg direction model is a vital game in financial matters where the head firm moves first, and afterward the square firms move consecutively (Hussain and Fernando 2014; Huang et al. 2015). In game hypothesis terms, the troupe of this game is a pioneer, and an adherent and they contend on amount (Rabbachin et al. 2011; Masonta et al. 2013). The Stackelberg leader at times alluded to as the Market Leader. There are some further limitations upon the help of a Stackelberg balance (Uyanik 2013). The leader must perceive ex-risk that the adherent watches its activity (Sun et al. 2015; Tayade 2015). The square should have no methods for focusing on a future non-Stackelberg devotee activity, and the leader must know this. Without a doubt, if the assistant could focus on a Stackelberg leader fight and the 'chief' knew this, the leader's best return is play a Stackelberg adherent activity (Shakir et al. 2014). Firms may interface in Stackelberg rivalry in the event that one has some bit of leeway approve it to move first. All the more for the most part, the leader must have duty power. (Arulselvi et al. 2016) Moving noticeable first is the most clear methods for constancy: when the leader has gained its ground, it can't fix it—it is loyalty to that activity. Moving first might be conceivable if the leader was the current imposing business model of the business and the square is another participant. Holding arrive at the limit is another methods for responsibility (Anusha et al. 2020; Suneel and Shiyamala 2020).
2.2 Optimizing in the Stackelberg model
In this paper, the possibility of cooperative correspondence, we propose a cooperative psychological radio system, where primary users, mindful of the presence of the optional users, may choose some of them to be the cooperative transfer, and a bit of their information transmission in the channel access time (Aziz and Mujtaba 2016). Both primary and auxiliary users target expanding their utilization with respect to their exchange rate and installment. This model is called as a Stackelberg game. When Firm 1 pre-empty expands output and secures larger profits, the Stackelberg model reaches the symmetry position. Hence the name advantage to the first mover (Tayade 2015). In fact, Firm 2 is given that the primary user (company 1) has already produced a large output. Power allotment games in which the idea of pecking order is considered are alluded to as Stackelberg games, at first presented by Stackelberg (Shakir et al. 2014). In these games, a certain idea of power exists on the players' system. In order to have such a series, normally happens in some useful situation: (a) When the primary and secondary frameworks share the spectrum (Arulselvi et al. 2016). (B) Those nonconcurrently use medium. (C) when controllers bring about dynamic activities in their systems at different times, and (d) when some centers in the system have a lot of power compared to others. For example, in one of two levels (Maaz et al. 2017).
Stackelberg games, the game administrator, runs first, and follow different players and play all the while (Sboui et al. 2015; Pham and Hwang 2017). The game knows the arrangement of leader strategies and utilities of followers who can thus see the activities of their leader (s) in an ideal world.
(Umamageswari and Umamaheswari 2016) The idea of a Stackelberg game sub-game perfection northeast is comprehended where players use any of the effects to deviate into any sub-game (Lin and Chen 2014). The inefficiency of the NE idea led to devise thought of impeccable game balancing sub-games in games (Shokri-Ghadikolaei et al. 2013; Agarwal and De 2016). These are characterized as parities, which depend on threats that are reliable. In the main stage of a Stackelberg, leader who moves on flawlessly and discovers all the supporter of utility potential (Gao et al. 2009), the activity that boosts its thinking about favorable conditions that every part will respond with exposition that also increases its profit makes. Appropriately (Ren et al. 2016), the game leader's investigation leads to all the imaginable consequences and actions that exacerbate their bits of relaxation thinking about the perfect move for each player. A formal meaning of a Stackelberg game and its harmony is given as follows:
Description (Normal Form) a game in standard form is denoted by, \({K,S,{U_{k}}\forall_{k} \in_{K}}\) and is composed of three elements:
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A set of players: K = {1,….,K}.
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A set of strategy* profiles:\(S = S_{1} \times \cdots \times S_{k}\) where \(S_{k}\) = is the strategy set of player k.
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A set of utility functions: the Kth player’s utility function is \(K^{{UK:S \to R_{ + } }}\) and is denoted by \(K^{UK} \left( {S_{K} ,S_{K - 1} } \right)\) Where \(S_{K} \in S_{K} and S_{K - 1} = \left( {S_{1} \ldots \; \ldots \; \ldots S_{K} } \right) \in S_{1} \ldots \;\; \ldots S_{K - 1} \times S_{K + 1} \times \ldots \;. S_{k}.\)
Definition (Stackelberg game) (Jamal et al. 2015)
A Stackelberg game is a two-stage game in a later stage at the same time where a player (leader) moves to the primary level, and different players (devotees) respond (Xu et al. 2014).
Definition (Stackelberg Equilibrium)
A vector \(P^{SE} = \left( {P_{i}^{SE} .P_{ - i}^{SE} } \right),\) is called a Stackelberg Equilibrium (SE) if where it (pi) is the set of NE for the group of followers when leader plays strategy Pi, and the power \(P_{i}^{SE}\) maximizes the utility function of user I (game leader). In other words,
is the power of the follower seven at the NE for j ≠ i.
3 Mathematical description
Fading problem is a major violation of the wireless communication channel. For additive White Gaussian channel (AWGN) the bit error rate (BER) reduces exponentially with the signal-to-noise (SNR) ratio. A 10 dB SNR leads to BER of the order, whereas in a Rayleigh fading channel BER declines in a straight line (linearly) with the SNR. To obtain BER, it requires SNR of the order of 40 dB, which is very impractical. This happens because of the different fading occurs in various channel types. The insignificant answer for the fading issue includes a fading edge at the transmitter. Be that as it may, this is definitely not an efficient arrangement by any stretch of the imagination. One consecutive arrangement is to exploit the factual conduct of the fading channel. The essential idea of assorted variety is, the place at least two inputs at the recipient are utilized to get uncorrelated signals.
The standard of diversity is to verify that a similar data arrives at the collector on factually free channels. In fading channels execution of the framework can be improved by Diversity methods. Rather than transmitting and getting the spread sign through one channel, we procure L duplicates of the ideal sign through M various channels. The fundamental thought is that a few duplicates may experience profound blurs, others may not. We may in any case have the option to get enough vitality to make the right end on the transmitted image. There are various types of diversity, which are generally occupied with wireless communication frameworks.
Diversity is most efficient when the various transmission channels or diversity branches carry independently fading copies of the same signal. Each correlation between the fading of the channels reduces the potency of assortment. For any two signals x, y, the correlation coefficient is denoted as,
For any two statistically independent signals, E[x,y] – E[x].E[y], and hence the correlation factor is zero. Micro-diversity is the way of combating the small-scale fading that is differentiated into several categories. These are:
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1.
Spatial diversity: Several antennas are separated in space.
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2.
Temporal difference: Repetition of transmitted signal occurs at a different time.
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3.
Frequency diversity: Signals are transmitted at various frequencies.
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4.
Polarization diversity: Multiple antennas are used for a reception with different polarization.
3.1 Selection diversity
In selection diversity method, the strongest signal branch is selected out of M signals. Out of M branches, M reproductions of the transmitted sign are gotten as
where r(t) is considered the sum of the received signal in slow fading channel and the additive Gaussian noise.
where s (t) is the low pass equivalent of the transmitted signal, \(Ae^{j\theta i}\) is the fading attenuation in channel i, \(V_{i} \left( t \right)\) is the AWGN.
and at this condition, the received signal strength is maximum given as
where \(\frac{{E_{b} }}{{N_{0} }}\) is the transmitted bit energy to noise ratio of the channel.
Channel with uncorrelated branches of diversity channel and identically distributed (iid) fading, the PDF of the SNR in the diversity reception is given as
where \(Y_{0} = E^{{\left( {Y_{M} } \right)}}\) is the received SNR per bit of the m-th channel at any instant.
With x ≥ 0 and iid channel, cdf of the Y is
Thus,
For Rayleigh fading channel,
The pdf of Y for Rayleigh channel
3.2 Maximal ratio combining
Maximum ratio combining (MRC) is the perfect spatial diversity methodology to lessen the signal changes brought about by multipath propagation in wireless transmission. MRC interconnector straightly joins the exclusively gotten branch signals to expand the fast yield signal-to-noise ratio (SNR). In this technique, the signals from the entire of the M diversity branches are weighted relating to their signal power to noise power ratio for most extreme SNR and afterward summarized. In contrast to the choice diversity, the individual signals must be co-staged before summarizing, which requires a solitary collector and staging circuit for every receiving wire decrease of multipath fading and for the most part utilized in current communication frameworks.
The MRC output is given as,
where \(w_{i}\) s are the channel gain conjugate,
The SNR of the combined signal is,
where \(\frac{{E_{b} }}{{N_{0} }}\) is the SNR for AWGN channel with Ai = 1 and M = 1. In Rayleigh fading channel, the Ai is iid Rayleigh random variables with parameters \(\sigma_{A}^{2}\). The pdf of the channel for MRC is given by
where \(Y_{0} = 2\sigma_{A}^{2} \frac{{E_{b} }}{{N_{0} }}\) the average SNR per bit in each diversity channel. The mean of the SNR per bit after combining is \(Y_{C} = MY_{0}\).
The outage probability is
3.3 Equal gain combining
For this situation, the branch loads are good to go equivalent to solidarity with the signal co-staged to give equivalent gain consolidating diversity. The presentation of equivalent gain consolidating is superior to choice diversity and substandard compared to maximal ratio joining. Every one of the branch signals is pivoted by, and all branch signals are then included. The consolidated yield is given as,
The SNR is given by,
Diversity techniques are utilized to improve the conduct of the radio channel with no expansion in the transmitted power. As the got signal copies have higher de-relationship, much diversity gain would be gotten. Among various joining methods MRC has the most excellent performance and the most noteworthy intricacy, determination diversity has the least culmination and the least multifaceted nature. Equivalent gain joining performs near the MRC. In contrast to the MRC, the estimation of the channel gain isn't required in EGC.
4 Experimental result
In this section, the analysis is performed for the obtained experimental result. The experimental result is based on the performance of the secondary users in each channel of the Stackelberg gaming theory. In this, the operation is performed to analyze the efficient performance of the spectrum and energy allocation principle. The experimental process is being done in step wise.
4.1 Step 1
Process is initiating to start the simulation process is shown in Fig. 2. Beginning the process and starting the simulation process, for allocating the nodes and channels in the spectrum.
Network interface is shown in Fig. 3. In this field, the network interfacing process is done with the following process. Network selection, creating primary nodes and allocation of spectrum has been done.
Spectrum allocation is shown in Fig. 4. In this node, the spectrum is being allocated to 5 channels, and the mobile nodes are assigned inside it.
4.2 Step 2
To implement the gaming theory inside the nodes and obtain the winner nodes among the channels, in the presence of primary nodes. The winner nodes with high energy rate and data transferring capacity are announced as a winner node.
Gaming theory has been executed as shown in Fig. 5.
4.3 Step 3
Data transmission has been shown in Fig. 6. In this step, the data is being transferred, and it is tested to show which winner node has more strength among them and which node reaches the BS first, followed by it. The destination node is allocated, and the winner follows the cooperative routing protocol. To enter the shortest path of the target.
Simulation results of secondary process of gaming theory has been shown in Fig. 7.
The Simulation results of cooperative routing protocol has been shown in Fig. 8. Output waveforms are shown in Figs. 9 and 10.
5 Conclusion
In this work SACRP (spectrum aggregation-based cooperative routing protocol for CRAHNs) with Stackelberg, gaming hypothesis has been proposed. SACRP is surrendered to two gatherings of cooperative routing protocols method: Class A for diminished power utilization and throughput augmentation, Class B for limiting the end-to-end delay. We have also conducted a gaming between the winning channels of the secondary user. This also avoids the interference and reduces the time consumption. This gave us a path in finding the appropriate node with high strength and energy. It has been implemented to achieve high throughput and reduced delay, and this also improves the spectrum and energy efficiency. Over 97% accuracy achieved by using stackelberg gaming theory.
Change history
27 June 2022
This article has been retracted. Please see the Retraction Notice for more detail: https://doi.org/10.1007/s12652-022-04235-8
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Devapriya, S., Kannan, N. RETRACTED ARTICLE: High energy and spectral efficiency analysis for CRAHN based spectrum aggregation. J Ambient Intell Human Comput 12, 6621–6628 (2021). https://doi.org/10.1007/s12652-020-02281-8
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DOI: https://doi.org/10.1007/s12652-020-02281-8