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The Importance of Design Fixation

The concept of design fixation, originally defined as a blind adherence to a set of ideas or concepts limiting the output of conceptual design [1], has for 20 years provided researchers from a variety of backgrounds with a compelling, important, and uniquely cross-disciplinary design phenomenon to study. The research is compelling because design fixation limits a designer’s creative thoughts and actions by anchoring them in the past at the stage of design when creative thinking may have its greatest effect. Design fixation research is also important because innovative products and systems catalyze advances in medicine, art, and science [2], often leading to large financial rewards [3]. Design fixation is thought to affect the mental processes of a designer at the earliest stages of the design process, a period when the architectures of final designs are established, technologies are chosen, and the bulk of the costs (often upwards of 70 %) for a product are committed [4]. In engineering terms, fixation occurs during the conceptual design process, a time during which any given final design outcome is extremely sensitive to the assumptions and chosen strategies of the designer. Fixation during conceptual design can prevent a designer from developing feasible design concepts with consequences ranging from minor duplications of technology to the inability of a corporation to change at the same pace as industry, leading to organizational failure [5].

The Many Shades of Design Fixation

Interest in what design fixation is, why it occurs, and how it can be avoided has created a bloom of cross-disciplinary research activity, but the “boundary-spanning character” [1] of the phenomena has served as something of a double-edged sword. On the one hand, the interdisciplinary nature of the phenomenon has brought together designers, cognitive scientists, engineers, computational modelers, architects, educators, and many others around the emerging field of design science, the scientific study of designing [6]. Design science has revealed important insights into the design fixation phenomena. For example, researchers now speculate that design fixation may occur because of interactions between associative long-term memory systems and working-memory capacity limitations [7]. Researchers also know that some forms of design fixation can be reduced when designers take short breaks [8], use physical materials to prototype [2], incorporate formal design heuristics [9], and potentially, as they adopt computer-based design tools [10].

However, the interdisciplinary nature of design fixation research has also made it increasingly difficult to determine whether or not researchers are all studying the same behavioral phenomenon. Consider one example of design fixation taken from an empirical psychology study where design and engineering students were recruited to compete in a ‘Puzzle Box Design Contest’ [2]. The contest gave engineering students 90 min to design two original tools that could be operated by hand to retrieve small objects that had fallen into the bottom of a box. Tool designs were restricted to specific rules that prohibited designers from reaching inside the box with their hands, touching the sides of the puzzle box, and so on, and a large cash prize was offered to whoever could create the most original tool design that did not break these rules. Before beginning their own design efforts, participants completed a practice task where they built duplicates of two preexisting tools that had supposedly been created by previous participants. In fact, the preexisting tools were a part of the experiment, and contained ten fixation features, easily recognizable design characteristics that could be used to objectively detect fixation effects in later designs. Notably, several of the fixation features of the preexisting tools were negative, that is, they were intentionally designed to break the rules of the design competition. Surprisingly, the results of the study revealed that many of the subsequent student designs not only demonstrated high levels of fixation, but they demonstrated fixation to negative fixation features that broke contest rules, disqualifying them from the contest.

Now consider a second case, that of a structural engineer who is designing a beam under bending. Although structural engineers are trained to consider a variety of structural system’s construction methods and materials, a common problem for them is their tendency to exploit a single problem-specific body of knowledge to the exclusion of the others they have been trained to employ. This concept, referred to as a vector of psychological inertia by engineers, refers to a phenomenon in inventive engineering whereby a designer or a group of designers fixate on a specific class of design concepts, resulting in a tendency to solve engineering problems in the same way over and over again [11, 12]. An engineer who is designing a beam under bending might be said to be following a vector of psychological inertia if she repeatedly designs structures using reinforced concrete beams in spite of the availability of prestressed concrete beams, steel beams, or other potential solutions that do not utilize reinforced concrete beams.

Do both the first and second scenarios represent cases of design fixation? According to many published definitions of the term, the answer is probably ‘yes.’ In the first empirical study, students blindly adhered to the fixation features of the example designs (even the negative ones), thereby limiting the output of their tool designs. In the second scenario, taken from a real-world example, the structural engineer adhered to one problem-specific body of knowledge (reinforced concrete beams) without consideration of knowledge from other closely related domains of structural engineering, potentially limiting the innovation in his final design solution. In both cases, the designers’ past ideas and concepts limited their creative output.

However, there is a critical distinction that should be made between the Puzzle Box Design contestants who fixated in the first example and the structural engineer who always utilizes reinforced concrete beams in the second: the distinction between whether or not the designers were aware of their own fixation. In the first example, the designers who fixated were almost certainly unaware that the example tools containing negative fixation features were affecting their work. After all, intentionally copying the negative fixation features disqualified them from a chance to win sizable cash prizes. But in the case of the engineer who chooses to repeatedly design structures using reinforced concrete beams, it becomes much more difficult to determine with certainty whether design fixation is really occurring. If we asked the engineer about the decision to repeatedly use reinforced concrete beams, he or she might react with genuine surprise about their own blind tendency to utilize the same beam materials over and over. Alternatively, he or she might claim to have recognized that their work often incorporated reinforced concrete, but blame the repetition on a genuine inability to think of other materials to use. Finally, he or she might say that that the repetition had nothing to do with some insidious tendency to copy past work, but rather, had to do with the engineer’s reliance on his or her own problem-specific body of knowledge on prestressed concrete beams. In this hypothetical, the variety of fixation that the engineer experienced depends largely on their awareness.

Discrepancies between the behaviors that researchers describe using the term ‘design fixation’ are not limited to the examples we have provided in this paper. An April 2010 symposium entitled Fixation or Inspiration? The Role of Internal and External Sources on Idea Generation brought together interdisciplinary researchers in Delft, The Netherlands, with overlapping interests in creative problem solving in design and engineering [13]. Attendees of the conference produced seven journal articles on the topic of design fixation that were published in a special edition of The Journal of Creative Behavior. Although all seven articles were ostensibly on the topic of design fixation, a quick survey of the examples of design fixation that were put forth by the authors reveals just how different many of the examples of fixated designers seemed in comparison with one another. Of the seven articles, two began by referencing examples where fixation was induced seemingly without the designers’ awareness by an example design [7, 14]. Two other articles cited examples where designers were aware that they were unable to come up with new ideas because their thinking was blocked by some initial design idea that they were unable to overcome [10]. A third type of example was one where designers actually gained an advantage by intentionally adopting a preexisting design and then transforming it to fit a new design challenge [15]. Finally, one of the two remaining articles theorized that many different types of fixation occur in large corporations or other types of organizations at different stages of the creative process [16], and the other actually highlighted differences between different types of fixation, and repeated a warning that researchers not become ‘fixated on our conceptions of what fixation is’ [17].

Our point in this review of the conference proceedings is not to champion any one use of the term ‘design fixation,’ but rather to call attention to just how broadly the term is currently being used. In some ways, the popularity of the term is a good thing; its broad use may be a reflection of the importance of the research as well as the increasing cross-disciplinary research efforts investigating design fixation. However, we argue that the relatively imprecise way in which the term is being used may be doing a disservice to the community by potentially confusing new researchers who are interested in studying design fixation, hurting efforts to educate designers about fixation effects and how they might be reduced or avoided, and complicating efforts to generate a transdisciplinary vocabulary that can be used to describe design fixation behaviors.

To counter recent broadening of the term, we present the following subcategories of design fixation behavior that we recently developed by surveying the current published literature on design fixation and its related behaviors. On the basis of our review, we have identified at least three major forms of design fixation that have been studied, and we recommend that design scientists classify future design fixation research into one of the following categories: (1) studies of unconscious adherence to the influence of prior designs, (2) studies of conscious blocks to change, and (3) studies of intentional resistance to new ideas. We elaborate on the meaning of each category in the following sections of the paper.

Unconscious Adherence

The idea that a person can be influenced by an encounter with a previous object or system without his or her awareness is not a new idea. The psychoanalysts of the late 19th century assumed that humans were influenced by unconscious internal drives and motivations. In the late 1950s, experimental psychologists who studied attentional processes inferred that unconscious processing of external events in the environment must be taking place in order to explain phenomenon such as the cocktail party effect, the ability for someone to suddenly attend to one’s own name when it is spoken across a crowded room by someone in a different circle of conversation [18].

Recently, social-cognitive psychologists studying priming effects have demonstrated to a surprising degree just how often conscious thoughts and actions are influenced by unconscious reactions to the environment. For example, students who share chocolate with their classmates on the same day that their professor is evaluated will irrationally raise their classmates’ ratings of their professor [19], and professors who make corrections to students’ assignments with red ink will irrationally assign those assignments a lower grade than if they had corrected those same assignments using ink that was blue or black [20]. Presumably, these effects take place without the awareness of either the students or professors, even though they are affecting conscious thoughts and actions. Researchers have even shown that creative problem solving can be improved in insight problems when participants are first primed by seeing an illuminated light bulb, an iconic image representing sudden insight [21].

In design science, there is little reason to assume that these same unconscious influences are also not at play. Admittedly, empirically determining whether some recently encountered environmental example is unconsciously affecting a subsequent design effort is difficult, but one method used by behavioral scientists has been to create studies where example products are shown to designers that contain deliberately negative design features. The features may break the rules of the design challenge [2], or may represent designs that failed [1]. The logic of these studies is that no earnest designer should consciously decide to copy such poor features. As a result, any fixation to those features is then thought to be logically attributable to unconscious processes.

In fact, empirical studies by the first author and others have demonstrated that designers will fixate even to negative design features, that is, features that, if copied, would negatively affect the design outcome. One explanation that has been proposed to explain these effects is that humans’ associative memory systems store information via associative networks of interconnected concepts in ways that make recently-activated concepts more likely to be retrieved [22]. Design instructors report that students often commit to the design ideas that they think of first [23], and unlike cases of artistic homage or other deliberate references to prior work, designers who experience design fixation may be unaware that they were copying prior examples, leading some researchers to label the effect ‘unconscious plagiarism’ or ‘cryptomnesia’ [2427].

Conscious Blocking

If design fixation is a blind adherence to a set of ideas or concepts, what happens when a designer becomes aware of his or her fixation? While it may seem logical to assume that designers who recognized that they have introduced undesirable fixation into their work would simply eliminate it, psychological studies have long demonstrated that people tend to have difficulty abandoning old mental strategies. Psychologists have demonstrated that creative thinking [28], mathematical reasoning [29], categorization tasks [30], and problem solving [31] all become more difficult when their solutions run counter to previous experience. In these paradigms, people are often frustratingly aware of their inability to avoid fixated thinking, yet their awareness of their own fixated thinking does little to reduce it.

Designers suffer from these same issues; their experiences create familiar solution paths that solve typical design challenges quickly, but that may actually block the generation of new ideas [32]. In a sense, a designer who is consciously fixated is framing the design problem from a problem-specific body of knowledge, and is failing to realize that analogies to past experiences that are outside of his or her problem-specific knowledge base can be sources for design solutions [33]. In engineering and other creative professions, it is obvious that designers gradually expand their experience with practice, i.e. both factual and methodological knowledge regarding their domain increases across time. Methodological knowledge can be understood as methods and decision rules, strong quasi-deterministic rules and very weak rules, often called “heuristics.” All these rules represent together what “works” and what “does not work.”

With growing practice, the designer accumulates an ever-growing collection of such rules. They allow him or her to easily prescreen many design concepts while considering their feasibility. There is a price, however, which could be called the ‘Curse of Experience.’ More experience and more decision rules mean that more design concepts are immediately rejected. Therefore, if the goal of a design effort is only to find a satisfactory design concept, experience is helpful, but when a designer is attempting to develop a novel design concept, their experience can actually harm innovation. In this case, experience may lead a designer to discard a large number of design concepts that otherwise would be seriously considered by a less experienced designer because of his or her smaller number of feasibility rules. Such discarded concepts eventually could be evolved and result in novel design concepts.

We could say that a certain amount of experience is helpful in inventive design. There is a common folk belief in engineering that approximately 10 years of experience is necessary to become an inventor (a viewpoint shared by some in the psychology community [34]). However, too much experience may seriously limit the designer’s ability to develop novel design concepts. If a designer does not become an inventor around this critical point, each passing year is often thought to decrease the chance that he or she will become an inventor. In terms of fixation, a certain amount of knowledge fixation might therefore be good, but too much of the good think becomes harmful when inventions are concerned.

Intentional Resistance

Design resistance is the concept that, across a great many different practical domains, there is a prevailing attitude that a previously successful solution is preferable to that of a novel solution. Anecdotally, most people have heard some variant on idioms that warn against ‘fixing what isn’t broken,’ or ‘reinventing the wheel.’ The point of these sayings is that using past ideas that worked well is preferable to the investments and risks associated with attempting something new. Consider the recently developed Chevrolet Volt, an electric car introduced by the General Motors that contained a novel battery system. After a number of cars were sold, engineers conducting crash tests discovered that the new design was not safe and required costly upgrades. This case of failed new thinking may underscore why designers are sometimes resistant to risk an unproven new technique when a pre-existing design solution is at hand. By adopting an already proven technique, the designer may not have a perfect solution, but they have a workable one. In general, engineers are always concerned about the safety of their products, and it is cheaper and more risk averse for designers to deal with the ‘devil they know’ rather than to take a risk on some unproven design.

Idioms aside, design resistance may be most rational when viewed in the short term, but it is clearly not optimal when it comes to the long-term development of innovative new designs or ideas. Historically counter-productive examples include the resistance of Americans to adopt the metric system of measurement, the resistance of professional ice-hockey players to adopt safety helmets, and the resistance of sports car manufacturers to adopt automatic transmissions even as their performance became superior to that of manually operated transmissions. Porsche’s designers have intentionally kept many of the design features of the Porsche model 911 consistent with the original model introduced in 1963 in spite of the fact that many are not entirely justified in the context of the today’s state of the art. Why would someone intentionally choose not to adopt a product or system that is more efficient, safer, or that boosts performance?

One reason might be because a designer genuinely believes that an older system is better. In western education systems, for example, once educators have developed a teaching method that works in the classroom, they may falsely believe that they have developed a method that works best. In fact, studies show a strong inverse relationship between teaching experience and innovation of teaching [35]. And although it is rational for someone who mistakenly believes that a design is optimal to resist changing it, design resistance can even occur when designers recognize that a current design is no longer state-of-the art. For example, a designer may recognize that aspects of their design are inferior, but may choose to keep them due to a feeling of envy or competition. A prideful designer may fear that, by abandoning a suboptimal idea they will validate others’ claims that the design was, in fact, suboptimal. Further, feelings of nostalgia are common in humans [36], and designers may sometimes prefer time-honored traditional designs regardless of the potential benefits of new systems because of nostalgic feelings.

Is design resistance a true form of design fixation? The answer may hinge on whether it is the design process or the design outcome that is being influenced by outdated beliefs, pride, or nostalgia. Consider what happens when a designer makes the choice to allow design resistance to affect all of his or her work, as may be the case when a designer creates an intentional homage to some other artifact. The goal of the designer would not be to improve upon a design, but rather, to mirror as many key elements of it as possible. As such, intentional design efforts to replicate an existing design do not meet the test provided by Jansson and Smith [1], which states that design fixation is a phenomenon that prevents the consideration of all of the relevant knowledge and experience which should be brought to bear on any given problem. On that basis, it would seem wrong to suggest that an automobile enthusiast who has succeeded in designing an automobile that referenced other classic cars has fallen victim to design fixation, because the result is not due to a lack of consideration of other ideas, but rather, was intentional.

However, design resistance may, in fact, very much create the types of blind adherences to past ideas or concepts originally described by Jansson and Smith [1], especially if replicating existing design elements is not the goal of the designer. Schon [37] has suggested that “in order to formulate a design problem to be solved, the designer must frame a problematic design situation: set its boundaries, select particular things and relations for attention, and impose on the situation a coherence that guides subsequent moves”. Design resistance may therefore affect a final design outcome if mirroring a previous design is not a designer’s overall goal, but a past design affects some portion of problem selection, problem framing, designer decision making, or how a designer integrates his or her final design ideas. In this sense, the intentions of a designer seem to matter when it comes to determining whether or not design fixation has occurred. We argue that intentional design resistance whereby a designer makes it his or her goal to intentionally replicate elements of a previous design is a class of behaviors that is outside the scope of design fixation research. However, we also stress that tradition or nostalgia may unintentionally bias designers at any stage of their work, leading to cases where designs are fixated without the designers intending them to be.

Conceptual Versus Knowledge-Based Fixation

Jansson and Smith [1] framed their investigations into design fixation in the context of a theoretical model where the conceptual design process was described as thinking that moves between two mental domains, a configuration space and a concept space. Configuration space contained mental representations of physical design configurations including diagrams, sketches, and combinations of physical elements. Concept space was a mental domain where abstract ideas, relationships, or patterns were considered. Jansson and Smith argued that the conceptual design progress occurred as a designer alternated between thinking in a tangible configuration space and an abstract concept space. Alternating between the two allowed a designer to reveal more about the problem and potential solutions. Barriers to movement between these two ways of thinking would hinder the conceptual design process.

Engineers use a similar framework to that proposed by Jansson and Smith [1] when they talk about the vector of psychological inertia that can lead engineers to suboptimal design solutions. In engineering terms, conceptual fixation occurs when a designer, or an entire design group, repeatedly considers only a limited number of concepts. For example, a designer that specializes in the design of underground parking structures might often base all of his or her designs on the single concept of a rigid reinforced concrete frame. As a consequence, if a company wanted to hire the designer to build an underground parking structure at a location where the underground water level was particularly high, the designer might decide to maintain the concept of a rigid reinforced concrete frame by creating a structural system with heavy columns carrying large bending moments and requiring expensive spot foundations, even though a less expensive and less complicated design concept would be a system of shear walls.

Continuing with our example of a designer of parking structures, consider what happens to our structural engineer as he or she accumulates a significant experience (a body of knowledge) related to the analysis and optimization of parking structures based on his or her ever expanding knowledge of reinforced concrete frames. As his knowledge grows, the designer may become less and less inclined to consider alternate knowledge that could inform his or her new designs. This case of knowledge-based fixation occurs when a designer, or a team of designers, acquires a substantial body of knowledge in a specific area of engineering and fails to consider knowledge (and the related design concepts) outside of his or her knowledge in this area. Knowledge-based fixation may therefore be thought of as a failure of a designer to consider other tangible physical elements in his or her configuration space.

Reducing Fixation in Inventive Design

Given the propensity for designers of all types to systematically approach problems, learn by example, and use their knowledge base, all three types of fixation can present serious challenges to creative or inventive thinking. How then can designers hope to best overcome fixation? One approach is to modify design environments to decrease the likelihood that designers become fixated on any one concept or knowledge base [2, 38]. Anecdotally, the sense that one’s environment is somehow linked to successful inventive design is likely one reason that so many innovative companies invest in creating rich, interactive workspaces designed to foster creative thinking. Engineering educators believe that an academic environment has impact how students learn Inventive Engineering and how creative they become [3840]. Empirical studies support these notions: working in groups, or working in rich, interactive design environments have been shown to facilitate more original design outcomes [2, 38]. Research also shows that designers who take mental breaks, periods of off-task incubation from a current design effort, may also show less design fixation [8].

Aside from modifying the environment that designers work in, a second potential method for reducing design fixation might be to teach designers to approach design problems in ways that make them less susceptible to fixation effects. For example, in case-based design approaches [4143], designers are instructed to use their previous experience as building blocks to modify or solve problems in new situations. A structural engineer who is working on the design of a steel roof structure may begin by considering his or her “steel structures” design knowledge acquired through past experience. When a designer is using this knowledge exclusively, then he or she might be said to be using “first order” knowledge, knowledge from within his or her immediate problem-domain experiences and knowledge structure. But an inventive designer might not just consider his or her immediate knowledge when faced with a design challenge, they might also consider knowledge from mechanical engineering, a “second order” knowledge that is closely related to, but separate from, structural engineering knowledge. As the designer continues to think creatively, he or she may consider third order knowledge that is taken from even more distantly related forms of engineering (e.g., chemical engineering), or even “fourth order” knowledge from outside of the engineering profession entirely.

New research on individual differences in cognitive flexibility, the ability to mentally switch between orders of knowledge, suggests that the propensity to switch may also play a role in facilitating creative thinking [44]. What remains to be seen is whether inducing this sort of lateral thinking is possible by utilizing new, or already existing, training techniques, Table 1.

Table 1 Potential techniques to address different orders of design fixation

For example, first order fixation, an inability to find solutions within the immediate problem domain, may be susceptible to reduction through Morphological Analysis [45, 46] a method where a problem is broken into subproblems, solutions to subproblems are independently identified, and then randomly generated combinations of subproblem solutions form potential solutions to the entire problem. Likewise, second or third order fixations, the inability to consider knowledge structures that are not closely related to the problem, may be reducible using Brainstorming methods [47, 48] or TRIZ [11, 12]. Finally, when all available knowledge is being used and fixation still occurs, Synectics [49] provides a knowledge acquisition method called “Excursion” that may be ideal for searching for knowledge within the entire universal knowledge necessary for eliminating fixation.

The authors would like to stress that most real-world cases of design fixation are unlikely to fit neatly into any one of these single categories [5], and we recognize that few empirical studies have tested the effectiveness of morphological analysis, brainstorming, and other training techniques on the reduction of design fixation specifically. However, our point in reviewing these training techniques is to point out that: (1) creative exercises already exist that might be effective with respect to reducing design fixation, and (2) their effectiveness may depend on how well the remedy is tailored to address unconscious adherence, conscious blocking or intentional resistance, see Table 2.

Table 2 Types of design fixation with examples and possible remedies

In summary, we are suggesting that designers and design educators should differentiate between different forms of design fixation, and then consider whether different forms of design intervention might not be more or less effective based on the form they are hoping to avoid or eliminate.

More broadly, given the importance of innovation in society, we believe that other interdisciplinary methods for reducing design fixation will be discovered as design science matures, and that it may be helpful for both researchers and design educators to consider couching their research efforts in terms of the types of design fixation under investigation. Specifically, we challenge researchers to consider whether the designers in question are displaying an unconscious adherence to the influence of prior designs, are troubled by conscious blocks to change, or are displaying an intentional resistance to new ideas. We provide Table 2 as a rough guide to design educators who may wish to teach about the various forms of design fixation, and for design scientists who wish to sharpen the focus of their own research efforts.

Conclusions and Future Research

The mental processes responsible for creative behavior have been pondered by some of the greatest minds in behavioral science, including Freud, Skinner, and Newell and Simon. With the relatively recent advent of the field of design science, researchers are gaining ground on some very difficult questions about the nature of human creativity. In this paper, we have argued that design fixation should be thought of as limitations in the inventive design process that occur when designers are biased towards, or are consciously or unconsciously influenced by, a set of conceptual ideas or a previous body of knowledge. This definition may not be the one that researchers ultimately come to rely on, but this updated definition better reflects the various fixation behaviors currently being investigated by the interdisciplinary community of design scientists.

The future of design science research is likely to be influenced by the disciplines of the researchers who study the phenomena, and research questions that are of particular interest to this paper’s authors include the potential impact that individual difference in cognitive flexibility may play in designers’ ability to resist fixation [44, 51], and how large differences in culture, gender roles, and educational systems may affect fixation rates in an increasingly global society [38]. Extensive behavioral experiments and machine learning studies may both bring important answers to these questions, but these issues also raise the prospect of a new generation of computational design aids that may be able to, for example, spur engineers and inventors to maximize the creative output by comparing their new designs against existing global patents [52, 53].

By categorizing design fixation into six areas, we have highlighted areas that are clearly in need of additional research. For example, the theory that fixation may limit a designers’ ability to move between different orders of knowledge, and the possibility that existing creative exercises and methods such as Brainstorming or TRIZ may facilitate movement between them, is certainly worth investigating. Many of these techniques are already taught at universities, although we suspect that many students do not really believe that the methods are very effective. Part of the skepticism surrounding creative exercises may stem from a lack of empirical research documenting their effectiveness, but insufficient knowledge on the part of the students (or faculty) about when to use these creative aids and exercises may also erode their effectiveness. Design fixation research may be entering a phase of study where questions about which types of training are most effective under a certain set of circumstances can be more accurately addressed.

An updated definition of design fixation is important to ensure that researchers who study fixation or apply research findings to reduce fixation effects do not conflate one area of fixation behavior with another. There is little evidence, for example, that conscious conceptual blocks and unconscious adherence to negative design features are both caused by the same underlying mechanism, or that the same training methods or interventions would be equally effective in reducing them. However, we worry that others, particularly those without behavioral science backgrounds, might not easily recognize such distinctions, leading to wasted time and efforts. As design science continues to attract researchers and scholars from a variety of technical fields, we believe that developing stronger operational definitions for design fixation phenomena will be important for supporting interdisciplinary cooperation and communication not only between researchers, but also between members of the larger design education community.