Abstract
We characterize the self-parallel (mitered) offsets of a general nonconvex polytope \(\mathcal{Q}\) in 3-space and give a canonical algorithm that constructs a straight skeleton for \(\mathcal{Q}\).
Supported by ESF Programme EuroGIGA - Voronoi, Austrian Science Foundation.
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Aurenhammer, F., Walzl, G. (2013). Structure and Computation of Straight Skeletons in 3-Space. In: Cai, L., Cheng, SW., Lam, TW. (eds) Algorithms and Computation. ISAAC 2013. Lecture Notes in Computer Science, vol 8283. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-45030-3_5
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DOI: https://doi.org/10.1007/978-3-642-45030-3_5
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