Abstract
In this session we will present different ways in which the StoryTec framework can be helpful for researchers in the field of Adaptive Game-based Learning. From initial prototyping stages of complex, adaptive learning adventure games to authoring, cross-platform-publishing and evaluation of such projects, StoryTec offers a range of useful research-based tools which make the process faster and team collaboration easier. Interested researchers will be able to get guided hands-on experience with the authoring and evaluation tool.
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Shoukry, L., Reuter, C., Mehm, F. (2014). StoryTec and StoryPlay as Tools for Adaptive Game-Based Learning Research. In: Göbel, S., Wiemeyer, J. (eds) Games for Training, Education, Health and Sports. GameDays 2014. Lecture Notes in Computer Science, vol 8395. Springer, Cham. https://doi.org/10.1007/978-3-319-05972-3_21
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DOI: https://doi.org/10.1007/978-3-319-05972-3_21
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-05971-6
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