Abstract
The creation of virtual humans capable of behaving and interacting realistically with each other requires the development of autonomous believable social agents. Standard goal-oriented approaches are not well suited to it because they don't take into account important characteristics identified by the social sciences. This paper tackles the issue of a general social reasoning mechanism, discussing its basic functional requirements using a sociological perspective, and proposing a high-level architecture based on Roles, Norms, Values and Types.
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Guye-Vuillème, A., Thalmann, D. A high-level architecture for believable social agents. Virtual Reality 5, 95–106 (2000). https://doi.org/10.1007/BF01424340
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DOI: https://doi.org/10.1007/BF01424340