Zusammenfassung
3D-Visualisierungen von Landschaften gibt es seit der Erstellung der ersten Blockbilder. In der Vergangenheit vor allem analog (Schaubilder, Reliefkarten, Globen etc.). Die Zukunft der 3D-Visualisierung von Landschaften ist digital. Daher beschäftigt sich dieser Beitrag mit den gegenwärtigen Begriff lichkeiten, den Möglichkeiten, bzw. Methoden. Dies wird exemplarisch an einem Workflow zur Erstellung einer 3D-Landschaft mit frei verfügbarer Software gezeigt. – Es erfolgt eine Darlegung von etwaigen An- und Herausforderungen (1) für die Zwecke der 3D-Visualisierung von Landschaften. Des Weiteren soll ausgeführt werden, welche Software-Tools hierfür zur Verfügung stehen (2), welche (Geo-)Daten (3) benötigt werden und welche Workflows (4) zum Erfolg führen könnten.
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Vetter, M. (2019). 3D-Visualisierung von Landschaft – Ein Ausblick auf zukünftige Entwicklungen. In: Kühne, O., Weber, F., Berr, K., Jenal, C. (eds) Handbuch Landschaft. RaumFragen: Stadt – Region – Landschaft. Springer VS, Wiesbaden. https://doi.org/10.1007/978-3-658-25746-0_44
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