Abstract
Every social network has its own fixed, but different, set of rules that apply to all users. This reflects the fact that in real life every community has different norms depending on the relationships between its members. Unfortunately this has required people to create many different social networks that exist next to each other even though they have largely overlapping sets of members. In this paper we argue that Electronic Institutions (EI) solve this problem by allowing to create a generic social network in which users can set up their own sub-communities with their own particular norms and protocols. Electronic Institutions make it easy for users to specify these protocols and norms in a visual way, and adapt them when necessary. Furthermore we present a new framework on top of the existing EI architecture that allows humans to interact in any EI. It can generate a graphic user interface from the institution-specification without the requirement of any extra programming or design. However, it still allows designers to design a more sophisticated, domain specific GUI.
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de Jonge, D., Rosell, B., Sierra, C. (2013). Human Interactions in Electronic Institutions. In: Chesñevar, C.I., Onaindia, E., Ossowski, S., Vouros, G. (eds) Agreement Technologies. Lecture Notes in Computer Science(), vol 8068. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39860-5_7
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DOI: https://doi.org/10.1007/978-3-642-39860-5_7
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