Abstract
Business developers worldwide seek to develop sustainability software with a user experience that provides usability, usefulness, and appeal. This paper describes the research and analysis that led to a design philosophy and a set of principles that were then “tested out” in a series of short prototype applications intended to make more compelling and engaging business applications incorporating sustainability and taking advantage of people’s interests, expertise, and experience with sustainability.
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© 2011 Springer-Verlag Berlin Heidelberg
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Marcus, A., Dumpert, J., Wigham, L. (2011). User-Experience for Personal Sustainability Software: Determining Design Philosophy and Principles. In: Marcus, A. (eds) Design, User Experience, and Usability. Theory, Methods, Tools and Practice. DUXU 2011. Lecture Notes in Computer Science, vol 6769. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21675-6_20
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DOI: https://doi.org/10.1007/978-3-642-21675-6_20
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-21674-9
Online ISBN: 978-3-642-21675-6
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