Abstract
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one of minimizing a convex functional where the exact silhouette consistency is imposed as a convex constraint that restricts the domain of admissible functions. As a consequence, we can retain the original stereo-weighted surface area as a cost functional without heuristic modifications by balloon terms or other strategies, yet still obtain meaningful (nonempty) global minimizers. Compared to previous methods, the introduced approach does not depend on initialization and leads to a more robust numerical scheme by removing the bias near the visual hull boundary. We propose an efficient parallel implementation of this convex optimization problem on a graphics card. Based on a photoconsistency map and a set of image silhouettes we are therefore able to compute highly-accurate and silhouette-consistent reconstructions for challenging real-world data sets in less than one minute.
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Kolev, K., Cremers, D. (2008). Integration of Multiview Stereo and Silhouettes Via Convex Functionals on Convex Domains. In: Forsyth, D., Torr, P., Zisserman, A. (eds) Computer Vision – ECCV 2008. ECCV 2008. Lecture Notes in Computer Science, vol 5302. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-88682-2_57
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DOI: https://doi.org/10.1007/978-3-540-88682-2_57
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