Abstract
Geosimulation aims at modeling systems at the scale of individuals and entity- level units of the built environment and provides a new way to simulate how geographic spaces can be used by their future users, particularly in urban environments. In the MAGS Project we are developing a generic software platform for the creation of Multi-Agent Geo-Simulations involving several thousand agents interacting in virtual geographic environments (in 2D and 3D) and endowed with spatial cognitive capabilities (perception, navigation, reasoning). Our approach is currently applied to the simulation of crowd behaviors in urban environments.
The MAGS project is sup ported by GEOIDE, the Network of Centers of Excellence in Geomatics, Defense Research and Development-Valcartier, the Natural Science and Engineering Council of Canada and le Fonds Québécois de Recherche sur la nature et les technologies
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Moulin, B., Chaker, W., Perron, J., Pelletier, P., Hogan, J., Gbei, E. (2003). MAGS Project: Multi-agent GeoSimulation and Crowd Simulation. In: Kuhn, W., Worboys, M.F., Timpf, S. (eds) Spatial Information Theory. Foundations of Geographic Information Science. COSIT 2003. Lecture Notes in Computer Science, vol 2825. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39923-0_11
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