Abstract
The Maya-system is mostly implemented in Common Lisp while parts of the GUI, shared with the OMEGA-system [9], are written in Mozart. The Caslparser is provided by the CoFI-group in Bremen. The Maya-system is available from the Maya-web-page at www.dfki.de/~inka/maya.html.
Future extensions of the system will include a treatment of hiding [7], a uniform treatment of different logics based on the notion of heterogenous development graphs [6], and the maintenance of theory-specific control information for theorem provers. The latter comprises a management for building up the database of theorem provers by demand rather than providing all available axioms and lemmata at once as well as the management of meta-level information, like tactics or proof plans, inside MAYA.
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Autexier, S., Hutter, D., Mossakowski, T., Schairer, A. (2002). The Development Graph Manager Maya. In: Kirchner, H., Ringeissen, C. (eds) Algebraic Methodology and Software Technology. AMAST 2002. Lecture Notes in Computer Science, vol 2422. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45719-4_34
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DOI: https://doi.org/10.1007/3-540-45719-4_34
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