Abstract
Aiming at the problem of difficult convergence of three-dimensional space UAV air game, a deep reinforcement learning air game decision-making algorithm based on improved action strategy is proposed. The main contributions of the paper are as follows: First, a heuristic reward function is designed by introducing situational information such as angle and speed, which alleviates the problem of difficult convergence caused by sparse rewards. Second, an action selection strategy based on short-term advantage is designed to avoid a large number of meaningless repetitions data. Simulation experiments show that the decision-making algorithm based on deep reinforcement learning can avoid risks and occupy a favorable position in different initial situations. The proposed improvement mechanism can effectively improve the convergence efficiency of the algorithm and the success rate of the game.
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Xie, R., Huang, C., Wang, Z., Han, J. (2023). A Deep Reinforcement Learning Algorithm Based on Short-Term Advantage for Air Game Decision-Making. In: Fu, W., Gu, M., Niu, Y. (eds) Proceedings of 2022 International Conference on Autonomous Unmanned Systems (ICAUS 2022). ICAUS 2022. Lecture Notes in Electrical Engineering, vol 1010. Springer, Singapore. https://doi.org/10.1007/978-981-99-0479-2_359
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DOI: https://doi.org/10.1007/978-981-99-0479-2_359
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