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A Play-Engine Aware GUI Editor

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Come, Let’s Play
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Abstract

This chapter describes GUIEdit, a rather rudimentary editor we have built to help the user construct GUI applications that can be used with the Play-Engine.

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Note

  1. Not all visual objects must be declared as system objects. One can certainly add objects that have no functionality, but give a more realistic nature to the graphical representation of the system.

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© 2003 Springer-Verlag Berlin Heidelberg

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Harel, D., Marelly, R. (2003). A Play-Engine Aware GUI Editor. In: Come, Let’s Play. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-19029-2_20

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  • DOI: https://doi.org/10.1007/978-3-642-19029-2_20

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-62416-2

  • Online ISBN: 978-3-642-19029-2

  • eBook Packages: Springer Book Archive

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