Skip to main content

Tlachtli*: A Framework for Soccer Agents Based on GeDa-3D

  • Conference paper
Advanced Distributed Systems (ISSADS 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3061))

Included in the following conference series:

  • 320 Accesses

Abstract

Tlachtli is a framework for Soccer Agents based on the platform GeDa-3D. It proposes a system for the simulation of the soccer game based on cognitive intelligent agents. Tlachtli using GeDA-3D facilities offers a three-dimensional graphic environment where the game is simulated. This work is different from RoboCup platform because it includes a 3D interface and also offers the facility to add personality to the players. Personality can affect or modify the agents’ responses to the environment. In a future work the emotions of the players will be included in the agent architecture.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Chen, M., Dorer, K., Foroughi, E., Heintz, F., Huang, Z.X., Kapetanakis, S., Kostiadis, K., Kummeneje, J., Murray, J., Noda, I., Obst, O., Riley, P., Steffens, T., Wang, Y., Yin, X.: User Manual RoboCup Soccer Server for Soccer Server Version 7.07 and later, http://sserver.sourceforge.net/

  2. The Official Robocup HomePage, http://www.robocup.org

  3. Zuñiga, F., Hugo, I., Piza, D., Ramos, F.: A 3DSpace Platform for Distributed Applications Management. In: ISADS 2002, Mexico (November 2002) ISBN 9702703581

    Google Scholar 

  4. Ferber, J.: Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence, 1st edn., February 25. Addison-Wesley Pub Co., Reading (1999)

    Google Scholar 

  5. Weiss, G.: Multiagent Systems: A modern approach to distributed artificial intelligence, 2nd edn. The MIT Press, London (2000)

    Google Scholar 

  6. Haykin, S.: Neural Networks: A comprehensive foundation, 2nd edn. Prentice-Hall, Englewood Cliffs (1999)

    MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Ocegueda, F., Sánchez, R., Ramos, F. (2004). Tlachtli*: A Framework for Soccer Agents Based on GeDa-3D. In: Ramos, F.F., Unger, H., Larios, V. (eds) Advanced Distributed Systems. ISSADS 2004. Lecture Notes in Computer Science, vol 3061. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-25958-9_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-25958-9_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22172-2

  • Online ISBN: 978-3-540-25958-9

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics