Abstract
Suppose we want to draw a complicated curve. We could use a high-degree Bézier curve, but there are several problems with this approach:
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We cannot represent cusps (well, not easily, anyway).
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It is expensive to evaluate high-degree Bézier curves.
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A large number of control points may be required to get the shape we want.
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The effect of modifying middle control points is diffuse, and they become less useful as shape parameters.
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© 2006 Springer Nature Switzerland AG
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Mann, S. (2006). B-Splines. In: A Blossoming Development of Splines. Synthesis Lectures on Computer Graphics and Animation. Springer, Cham. https://doi.org/10.1007/978-3-031-79516-9_3
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DOI: https://doi.org/10.1007/978-3-031-79516-9_3
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-79515-2
Online ISBN: 978-3-031-79516-9
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