Abstract
In the article, special interests are focused on evaluation of harmony, composition and order of vertical buildings and their urban environment. Contemporary, dynamic development of XR technologies (VR/AR/MR) allows to create digital applications targeted on mobile devices and define evaluation processes based on quantitative values. Urban planners and architects need measures to facilitate assessment of specific solution of a given district and urban landscapes but tools allowing quantitative evaluation are still limited.
Following some comments on the use of XR technology (Virtual Reality and Augmented Reality) in urban landscape design, a problem was formulated and measures of landscape assessment were proposed enabling quantitative assessment of its quality based on the luminance of the XR scene. The procedure of designing changes in the existing buildings was analyzed and the concept of a computer program using XR technologies for numerical evaluation of the modified landscape was presented.
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Notes
- 1.
In the VR Focus article by Editor-in-Chief Kevin Joyce which states: ‘A new emerging trend is to define any content using these emerging technologies as ‘XR’. However, XR is also used to define ‘cross reality’, which is any hardware that combines aspects of AR, MR and VR; such as Google Tango’ [19].
- 2.
Technical conditions to be met by buildings and their location. Section 3. Buildings and rooms. Chapter 2. Lighting and sunlight [https://www.muratorplus.pl/biznes/prawo/nowe-warunki-techniczne-jakim-powinny-odpowiadac-budynki-i-ich-usytuowanie-aa-nAPR-CdXw-wB4V.html].
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Zamojski, T. (2020). Computer Aided Urban Landscape Design Process. In: Zamojski, W., Mazurkiewicz, J., Sugier, J., Walkowiak, T., Kacprzyk, J. (eds) Theory and Applications of Dependable Computer Systems. DepCoS-RELCOMEX 2020. Advances in Intelligent Systems and Computing, vol 1173. Springer, Cham. https://doi.org/10.1007/978-3-030-48256-5_67
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