Abstract
One of the most exciting sea changes in the cultural sector in the last 10 years has been the proliferation of collaborations between academia, creative industries and the fine arts. This has created significant new opportunities to expand and explore what arts practice is and does, and how it operates in the world in terms of not just enrichment, social value and societal well-being but also innovation, industry and business. Collaboratively generating new artworks through the deployment and testing of new research, ideas and technologies in the public domain encourages a system that incubates new and emerging talent and provides knowledge, experience and development opportunities for all involved. Enabling industry experience for researchers offers key impact potential that demonstrates research excellence, and being able to access a new body of knowledge and skills enriches and deepens the innovation portfolio of the cultural organisation.
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Notes
- 1.
Oscar Wilde, The Soul of Man under Socialism (Montana: Kessinger Publishing, 2014).
- 2.
Hazel Smith and Roger T. Dean, eds., Practice-led Research, Research-led Practice in the Creative Arts (Edinburgh: Edinburgh University Press, 2010).
- 3.
FACTLab, ‘Supporters,’ https://www.fact.co.uk/about/supporters (last accessed 20 August 2019).
- 4.
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing flow in work and play (London: John Wiley & Sons, 2000).
- 5.
Daniel Kahneman, Thinking, Fast, Slow (London: Penguin, 2000).
- 6.
Larson Reed, Mihaly Csikszentmihalyi, ‘The Experience Sampling Method,’ in Flow and the Foundations of Positive Psychology: The collected works of Mihaly Csikszentmihalyi (Netherlands: Springer, 2014), 21–34.
- 7.
http://www.midss.org/content/day-reconstruction-method-drc (last accessed 15 August 2019).
- 8.
Gilleade is a computer scientist who researches how to use brain and body signals to control computers.
- 9.
Sainsbury’s Centre for Visual Arts, https://www.fosterandpartners.com/projects/sainsbury-centre-for-visual-arts/ (last accessed 15 August 2019).
- 10.
Unpublished, exhibition poster text, V&A 2014, Copyright David Di Duca, 2014.
- 11.
Lesions in the Landscape, http://shonaillingworth.net/lesions-in-the-landscape (last accessed on 15 August 2019).
- 12.
‘The Amnesia Museum,’ https://www.fact.co.uk/artwork/the-amnesia-museum (last accessed 15 August 2019).
- 13.
‘Art•at•Cern,’ https://arts.cern/ (last accessed 15 August 2019).
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‘Collide,’ https://arts.cern/programme/collide (last accessed 14 August 2019).
- 15.
‘Cloudmaker,’ http://education.fact.co.uk/documentation-test (last accessed 15 August 2019).
- 16.
‘Living Room of the Future,’ https://www.youtube.com/watch?v=yneprnGCRm0 (last accessed 14 August 2019).
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‘PlayUK Arcadia,’ https://www.britishcouncil.mk/en/programmes/arts/our-work-film/playuk-arcadia (last accessed 14 August 2019).
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McKinley, R., Wright, M. (2020). Connecting Silos: Examples of Arts Organisation and HEI Collaborations at the Foundation for Art and Creative Technology. In: Blain, M., Minors, H. (eds) Artistic Research in Performance through Collaboration. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-38599-6_12
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