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Folding, Cutting, Reassembling: Materializing Trauma and Memory in Comics

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Documenting Trauma in Comics

Part of the book series: Palgrave Studies in Comics and Graphic Novels ((PSCGN))

Abstract

Visual representations of trauma and memory are common in comics and graphic novels and have been explored at length by scholars. Less widely discussed, but nonetheless significant, are the ways in which trauma and memory have been realized materially through the physical forms that sequential arts have taken. This chapter addresses these forms, first examining two examples of visual metaphors used to explore the effects of trauma: Rosalind B. Penfold’s torn timeline image from Dragonslippers and Nicola Streeten’s broken vase from Billy, Me and You. The chapter then proceeds to consider three instances where the material form of the comic has itself been brought into play by creators: Joe Sacco’s The Great War (2013) which uses folding, Dana Walrath’s View From the High Ground (2016) which uses cutting, and Michael Nicoll Yahgulanaas’ Red: A Haida Manga (2010) which asks its reader to take apart the whole book and reassemble it. In each of these examples, the reader is required to make physical interventions upon the text, simultaneously acknowledging the bodily impacts that trauma can have and the physicality of trauma’s causes.

My thanks to Will Grady, Maggie Gray, Ian Horton, and Margaret Pilkington for their input into this chapter. Some of the works addressed in this chapter have also been discussed, albeit in very different ways, in chapters in Representing Acts of Violence in Comics (Hague, Horton, and Mickwitz eds., 2019; see references to Pearson, Streeten, and Szép in this chapter’s bibliography for full details).

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Notes

  1. 1.

    Because glue binding, which is fairly common in graphic novels and manga, involves the pages being stuck to the spine individually, the progression through the pages themselves does not strictly involve folding, though the overall effect may be similar. Some works may have folded pages stitched in quartos and then glued to the spine: these works occupy a kind of halfway position.

  2. 2.

    For a longer and quite different perspective on The Great War, I direct the reader to Szép (2019). Therein, Szép also interrogates the work in terms of its materiality, but where I emphasise the role of a dualistic tension of sequence and surface in situating the reader/viewer as the subject of history, Szép suggests that its use of haptic techniques materially stimulates a sense of vulnerability and shared experiences: ‘Physical interaction between book and reader’, she writes, ‘can elicit an embodied understanding via a bodily realisation of mutual vulnerability’ (Szép 2019: 99).

  3. 3.

    Genocide Watch is one among a number of international organizations to highlight dehumanization as an indicator of the potential for genocide (see United Nations 2014: 19, 22).

  4. 4.

    On the historical trajectory of genocide, see Pinker (2011: 320–343).

  5. 5.

    For more on works that offer readers choices in the order of reception, and the meaningfulness of these choices, see Grennan and Hague (2018).

  6. 6.

    My thanks to the members of the University of the Arts London’s Montgolfier Group for their reflections on Red: A Haida Manga.

  7. 7.

    Various texts use this disassembly/reassembly technique in similar ways, although the overall effects of it depend upon the individual text. Unfortunately, it is beyond the scope of this chapter to discuss further examples here, but I refer to the reader especially to Moore (1988), Moore, Williams III and Klein (2005) and Sim (1980).

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Hague, I. (2020). Folding, Cutting, Reassembling: Materializing Trauma and Memory in Comics. In: Davies, D., Rifkind, C. (eds) Documenting Trauma in Comics. Palgrave Studies in Comics and Graphic Novels. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-37998-8_11

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