Abstract
Over the past few decades there has been a revolution in computing and communication. Machines that once occupied whole rooms have moved to the desktop, the lap and palm, and into clothing itself. Stand-alone systems are now networked with each other and a wide range of different devices across vast distances. One of the consequences of this revolution is an explosion in Interactive Media technologies. Interactive Media is one of the main developments that emerged as a product of the technological, intellectual, and cultural innovations of the late twentieth century.
It is the speed of electric involvement that creates the integral whole of both private and public awareness. We live today in the Age of Information and of Communication because electric media instantly and constantly create a total field of interacting events in which all men participate.
Marshall McLuhan, Understanding Media, 1964
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Cheok, A.D. (2010). Introduction. In: Art and Technology of Entertainment Computing and Communication. Springer, London. https://doi.org/10.1007/978-1-84996-137-0_1
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