Abstract
Multimedia systems have so far been presented as information presenting programmes. The designer of a system has some message or information to convey to his potential clients. He therefore organises this information to its best advantage, that is the way in which it is most persuasively and clearly presented. The organisational tasks will include deciding how to present each piece of information as a multimedia object and how to allow the client to navigate between the objects. The designer will use the design tools discussed in earlier chapters to integrate his objects into a coherent presentation. The tool he uses will create the presentation according to the designer’s intentions. A limited amount of client interaction with the presentation is possible, just sufficient to enable the client to navigate his way through it. Whilst the format of this interactivity can appear to be sophisticated, in reality there is no more to it than selecting options by pressing a button. In essence, all currently available multimedia systems are concerned with presenting information.
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© 2000 Springer-Verlag London
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Morris, T. (2000). Multimedia Interactivity. In: Multimedia Systems. Applied Computing. Springer, London. https://doi.org/10.1007/978-1-4471-0455-1_5
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DOI: https://doi.org/10.1007/978-1-4471-0455-1_5
Publisher Name: Springer, London
Print ISBN: 978-1-85233-248-8
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