Skip to main content

Securing Your Applications

  • Chapter
J2ME Games with MIDP2
  • 70 Accesses

Abstract

In this chapter you’ll see how to use the security features of the Mobile Information Device Profile (MIDP) to secure your games. You’ll improve both of the games from the previous chapter by using secure connections to transmit the game data. You’ll also learn about other aspects of the MIDP security system such as permissions and protection domains.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Carol Hamer

About this chapter

Cite this chapter

Hamer, C. (2004). Securing Your Applications. In: J2ME Games with MIDP2. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0697-2_7

Download citation

  • DOI: https://doi.org/10.1007/978-1-4302-0697-2_7

  • Publisher Name: Apress, Berkeley, CA

  • Print ISBN: 978-1-59059-382-0

  • Online ISBN: 978-1-4302-0697-2

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics