Abstract
This paper explores the notion of richness in interactive systems, at the device level, the application level and the theoretical level. The paper attempts to show something of the breadth of recent research and practice, with a somewhat unintentional leaning towards the domain of scientific visualization in a broad sense. Theoretical work which may lay the foundations for a systematic understanding of interactionally rich systems is also discussed, drawing on the literature of psychology and system modelling. The paper concludes with some thoughts on future directions for both theory and practice.
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Duce, D.A. (1997). Theory and practice in interactionally rich distributed systems. In: Plášil, F., Jeffery, K.G. (eds) SOFSEM'97: Theory and Practice of Informatics. SOFSEM 1997. Lecture Notes in Computer Science, vol 1338. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-63774-5_105
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