Abstract
X3D is the next generation Virtual Reality Modeling Language (VRML97) using Extensible Markup Language (XML) and provides a standardized, portable, and platform-independent way to render dynamic interactive 3D scenes across the Internet. Accordingly, the current paper presents the integration of a more flexible user interface into X3D using computer vision-based techniques. The proposed method enables navigation of a virtual environment on the WWW using only a USB camera and client program, without the need for a mouse or keyboard interface, specific equipment, or environmental setup. Experimental results demonstrate that the proposed approach facilitates an easy to use User Interface (UI) on the WWW.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Calvin Austin and Monica Pawlan, Advanced Programming for the Java2 Platform, Addison Wesley, 2000.
Margit Betke, James Gips and Peter Fleming, “The Camera Mouse: Visual Tracking of Body Features to Provide Computer Acess For People with Severe Disabilities,” IEEE Trans. On Rehabilitation Engineering, June, 2001.
Klaus Bohm and Wolfgang Hubner, “Virtual Reality: A New User Interface Paradigm for Industrial Applications,” Imagina’93, Feb. 1993.
Doug Bowman, Ernst Kruijff, Joseph LaViola, Mark Mine and Ivan Poupyrev, “3D User Interface Design: Fundamental Techniques, Theory, and Practive,” SIGGRAPH2000 Course #36, July, 2000.
Don Brutzman, “The Virtual Reality Modeling Language and Java,” ACM Communications, vol. 41, no. 6, pp. 57–64, June 1998.
Li Gong, “Secure Java Class Loading,” IEEE Internet, Dec. 1998.
Yoshifumi Kitamura, Tomohiko Higashi, Toshihiro Massaki and Fumio Kishino, “Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions,” IEEE VR 1999, Mar. 1999.
Chris Marrin, “External Authoring Interface Reference (EAI) Proposal,” Silicon Graphics Inc., Mountain View California, 1997. Information available via http://www.web3d.org/WorkingGroups/vrml-eai/ExternalInterface.html.
Brad Myers, “A Brief History of Human Computer Interaction Technology,” ACM interactions. Vol. 5, No. 2, Mar. 1998.
Vladimir I. Pavlovic, Rajeev Sharma, and Thomas S. Huang, “Visual interpretation of hand gestures for human-computer interaction: A review,” Technical Report UIUC-BI-AI-RCV-95-10, University of Illinois at Urbana Champaign, Dec. 1995.
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst and Tadao Ichikawa, “The Go-Go Interaction Technique: Non-linear Mapping for Direct Manipulation in VR,” SIGGRAPH96 Technical Sketch, 1996.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2003 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Lee, D.H., Jung, S.K. (2003). Computer Vision-Assisted Interaction in X3D Virtual Environment on WWW. In: Chung, CW., Kim, CK., Kim, W., Ling, TW., Song, KH. (eds) Web and Communication Technologies and Internet-Related Social Issues — HSI 2003. HSI 2003. Lecture Notes in Computer Science, vol 2713. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45036-X_34
Download citation
DOI: https://doi.org/10.1007/3-540-45036-X_34
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-40456-9
Online ISBN: 978-3-540-45036-8
eBook Packages: Springer Book Archive