Abstract
The incorporation of the haptic sense (the combined effects of touch and proprioceptive information) into virtual reality (VR) has considerable potential to enhance the realism of virtual environments and make VR more accessible to blind people. This paper summarises an experiment into the haptic perception of texture in VR conducted with a Phantom haptic device. This experiment was an extension of a previous experiment involving the IE3000 haptic device in a programme of research into haptic perception in VR. On the basis of the reported work guidelines for the creation of haptic environments using textural information for both blind and sighted individuals are presented.
Acknowledgements
The authors gratefully acknowledge the assistance of all the blind and sighted individuals who took part in these studies. Paul Penn is a Ph.D. candidate supported by the ESRC and British Telecommunications. Chetz Colwell is also a Ph.D. candidate supported by the ESRC and MA Systems and Control Ltd, UK.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Colwell, C., Petrie, H., Kornbrot, D., Hardwick, A., and Furner, S. (1998). Haptic virtual reality for blind computer users. Proceedings of ASSETS’98: The Third International ACM Conference on Assistive Technologies. New York: ACM Press.
Lederman, S.J., and Taylor, M.M. (1972). Fingertip force, surface geometry and the perception of roughness by active touch. Perception and Psychophysics, 12(5), 401–408.
Lederman, S.J. (1974). Tactile roughness of grooved surfaces: The touching process and effects of macro-and microsurface structures. Perception and Psychophysics, 16(2), 385–395.
Lederman, S.J. (1981). The perception of surface roughness by active and passive touch. Buletin of the Psychonomic Society, 18(5), 253–255.
Lederman, S.J. (1982). The role of vibration in the tactual perception of roughness. Perception and Psychophysics, 32(2), 109–116.
Loomis, J.M., and Lederman S.J. (1986). Tactual Perception. In K.R. Boff, A. Kiuifman, and J. P. and Thomas (Eds.), The Handbook of Perception and Human Performance (pp. 31–31 31-41). New York: Wiley/Interscience.
Stevens, S.S. (1957). On the Psychophysical law. Psychological Review, 64(3), 153–181.
Stevens, S.S., and Harris, J.R. (1962). The scaling of subjective roughness and smoothness. The Journal of Experimental Psychology, 64(5), 489–494.
Wall, S.A., and Harwin, W.S. (2000) Interaction of Visual and Haptic Information in Simulated Environments. In S. Brewster and R. Murray-Smith, (Eds.) First International Workshop on Haptics Human Computer Interaction. Glasgow: University Of Glasgow.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2001 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Penn, P., Petrie, H., Colwell, C., Kornbrot, D., Furner, S., Hardwick, A. (2001). The haptic perception of texture in virtual environments: an investigation with two devices. In: Brewster, S., Murray-Smith, R. (eds) Haptic Human-Computer Interaction. Haptic HCI 2000. Lecture Notes in Computer Science, vol 2058. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44589-7_3
Download citation
DOI: https://doi.org/10.1007/3-540-44589-7_3
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-42356-0
Online ISBN: 978-3-540-44589-0
eBook Packages: Springer Book Archive