Overview
- Focuses on the ethical aspects of games and explores the educational effects of simulation and gaming (S&G)
- Emphasizes the cultural aspects of S&G and includes archives of pioneers’ work and perspectives on Asia and gender
- Makes readers aware of the opportunities of S&G for research and education, with consideration of ethics and diversity
Part of the book series: Translational Systems Sciences (TSS, volume 28)
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About this book
Looking at the cultural aspect, as the S&G community has accumulated research over 50 years, the book includes the knowledge of the pioneers, i.e., archival interview data. This is the first book that includes extensive interviews of researchers and commercial game designers and critics. It also contains diverse topics from the perspective of gender and Japanese culture. Japan has been attracting attention in the field of board games as there are many independent game designers and an expanding market. Although women in S&G have gained some recognition, the topic has been rather ignored and was first officially discussed in 2019 at the international conference of the International Simulation and Gaming Association held in Warsaw. In summary, by focusing on comparatively overlooked or neglected aspects of S&G, this book expands future opportunities in the field for researchers and educators, with increased awareness by the general public.
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Keywords
Table of contents (11 chapters)
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Culture in Gaming and Simulation
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Education
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Manipulation in Games
Editors and Affiliations
About the editors
Willy Kriz, University of Applied Sciences, Vorarlberg (FHV)
Junkichi Sugiura, Keio University
Bibliographic Information
Book Title: Gaming as a Cultural Commons
Book Subtitle: Risks, Challenges, and Opportunities
Editors: Toshiko Kikkawa, Willy Christian Kriz, Junkichi Sugiura
Series Title: Translational Systems Sciences
DOI: https://doi.org/10.1007/978-981-19-0348-9
Publisher: Springer Singapore
eBook Packages: Economics and Finance, Economics and Finance (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Singapore Pte Ltd. 2022
Hardcover ISBN: 978-981-19-0347-2Published: 24 April 2022
Softcover ISBN: 978-981-19-0350-2Published: 25 April 2023
eBook ISBN: 978-981-19-0348-9Published: 23 April 2022
Series ISSN: 2197-8832
Series E-ISSN: 2197-8840
Edition Number: 1
Number of Pages: IX, 199
Number of Illustrations: 1 b/w illustrations
Topics: Game Theory, Management, Human Rights, Political Science