Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 13219)
Included in the following conference series:
Conference proceedings info: ISAGA 2021.
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About this book
This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021.
The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.
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Keywords
- collaborative learning
- computer vision
- e-learning
- empirical studies
- game design
- game theory
- gameplay
- Human-Computer Interaction (HCI)
- information systems
- interactive computer graphics
- interactive learning environments
- learning
- model development and analysis
- model verification and validation
- renewable energy
- simulation evaluation and environments
- sustainability
- systems analysis and design
- user interfaces
Table of contents (24 papers)
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Game Design and Facilitation
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Gaming in Education
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Player Experience in Simulations
Other volumes
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Gaming, Simulation and Innovations: Challenges and Opportunities
Editors and Affiliations
Bibliographic Information
Book Title: Gaming, Simulation and Innovations: Challenges and Opportunities
Book Subtitle: 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
Editors: Upinder Dhar, Jigyasu Dubey, Vinod Dumblekar, Sebastiaan Meijer, Heide Lukosch
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-09959-5
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2022
Softcover ISBN: 978-3-031-09958-8Published: 27 July 2022
eBook ISBN: 978-3-031-09959-5Published: 26 July 2022
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XI, 297
Number of Illustrations: 28 b/w illustrations, 51 illustrations in colour
Topics: Computer Communication Networks, Information Systems and Communication Service, Image Processing and Computer Vision, Computer Appl. in Social and Behavioral Sciences, Coding and Information Theory