Overview
Part of the book series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST, volume 422)
Included in the following conference series:
Conference proceedings info: ArtsIT 2021.
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Keywords
- artificial intelligence
- computer networks
- computer science
- computer systems
- computer vision
- education
- engineering
- game design
- Human-Computer Interaction (HCI)
- image analysis
- image processing
- image segmentation
- information retrieval
- interactive computer graphics
- internet
- machine learning
- network protocols
- pattern recognition
- signal processing
- user interfaces
Table of contents (32 papers)
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Media Arts and Virtual Reality
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Games
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Fusions
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Collaboration, Inclusion and Participation
Other volumes
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ArtsIT, Interactivity and Game Creation
Editors and Affiliations
Bibliographic Information
Book Title: ArtsIT, Interactivity and Game Creation
Book Subtitle: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings
Editors: Matthias Wölfel, Johannes Bernhardt, Sonja Thiel
Series Title: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
DOI: https://doi.org/10.1007/978-3-030-95531-1
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2022
Softcover ISBN: 978-3-030-95530-4Published: 10 February 2022
eBook ISBN: 978-3-030-95531-1Published: 09 February 2022
Series ISSN: 1867-8211
Series E-ISSN: 1867-822X
Edition Number: 1
Number of Pages: XII, 470
Number of Illustrations: 23 b/w illustrations, 131 illustrations in colour
Topics: Communications Engineering, Networks, Computer Communication Networks, Artificial Intelligence, User Interfaces and Human Computer Interaction