Abstract
Videogames are discussed in light of the concepts of transitional objects and transitional phenomena. Their role in the second individuation process of adolescence is considered.
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Hull, J.W. Videogames: Transitional phenomena in adolescence. Child Adolesc Soc Work J 2, 106–113 (1985). https://doi.org/10.1007/BF00757476
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DOI: https://doi.org/10.1007/BF00757476