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Conceptual Design and Early Prototypes of a Gamified Virtual Reality Interview Training Application

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Intelligent Sustainable Systems

Part of the book series: Lecture Notes in Networks and Systems ((LNNS,volume 578))

Abstract

This paper explores the important factors of job interviews that can be gamified and incorporated into a virtual reality interview training application. Virtual reality and gamification have demonstrated benefits in training, simulation, and education. Specifically, virtual reality can be helpful in creating simulations of realistic job interview scenarios and environments for providing interview training for users. Existing interview training applications lack elements of gamification. In this paper, we have proposed a conceptual design of gamified interview training application in virtual reality. In the conceptual design, we have established six stages, each highlighting crucial aspects of interview preparation and training. Currently, a prototype for each stage exists, with each one connected and a user interface system setup.

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Correspondence to David Jennings .

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Jennings, D., Paranthaman, P.K., Bajaj, N. (2023). Conceptual Design and Early Prototypes of a Gamified Virtual Reality Interview Training Application. In: Nagar, A.K., Singh Jat, D., Mishra, D.K., Joshi, A. (eds) Intelligent Sustainable Systems. Lecture Notes in Networks and Systems, vol 578. Springer, Singapore. https://doi.org/10.1007/978-981-19-7660-5_9

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