Abstract
In this paper, we present a new framework to integrate movement acquired by a motion capture system to a statistical body shape model using Blender. This provides a visualization of a digital human model based upon anthropometry and biomechanics of the subject. A moving statistical body shape model helps to visualize physical tasks with inter-individual variability in body shapes as well as anthropometric dimensions. This parametric modeling approach is useful for reliable prediction and simulation of the body shape movement of a specific population with a few given predictors such as stature, body mass index and age.
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Acknowledgement
This work was supported by the Agency for Innovation by Science and Technology in Flanders (IWT-SB 141520). We acknowledge Alain Vanhove of the Royal Military Academy for his contribution in the 3D modeling. We would also like to thank all the participants in this study.
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Scataglini, S., Danckaers, F., Haelterman, R., Huysmans, T., Sijbers, J. (2019). Moving Statistical Body Shape Models Using Blender. In: Bagnara, S., Tartaglia, R., Albolino, S., Alexander, T., Fujita, Y. (eds) Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). IEA 2018. Advances in Intelligent Systems and Computing, vol 822. Springer, Cham. https://doi.org/10.1007/978-3-319-96077-7_4
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DOI: https://doi.org/10.1007/978-3-319-96077-7_4
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