Abstract
This paper presents a clear and detailed conceptual framework for creating Virtual Reality (VR) applications that incorporate personalization and gamification techniques. The framework comprises several layers designed to deliver a more immersive and engaging experience that is customized to the unique needs and preferences of each individual user. By integrating these techniques, the framework aims to enhance user satisfaction, motivation, and overall engagement in VR environments. The paper provides an in-depth examination of each layer of the framework and includes a visual diagram to demonstrate the connections between them. In the proposed framework, personalization techniques are used to customize the VR experience to each user’s needs and preferences. This can include the adaptation of the application’s content, design, and functionality to suit the user’s skill level, interests, and goals. The framework aims to provide researchers and developers with a valuable guide for the development of personalized and gamified VR applications.
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Marougkas, A., Troussas, C., Krouska, A., Sgouropoulou, C. (2023). Crafting Immersive Experiences: A Multi-Layered Conceptual Framework for Personalized and Gamified Virtual Reality Applications in Education. In: Kabassi, K., Mylonas, P., Caro, J. (eds) Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023). NiDS 2023. Lecture Notes in Networks and Systems, vol 783. Springer, Cham. https://doi.org/10.1007/978-3-031-44097-7_25
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