Abstract
Dramatic changes have occurred in the postsecondary educational landscape since the COVID-19 virus compelled educators and researchers to innovate in order to continue serving learners in safe ways. As a result, the Metaverse has become increasingly popular. Virtual Reality (VR) platforms that provide students with immersive experiences in the Metaverse have been documented to improve learning outcomes via engaging simulations. Even beyond its potential for more experiential learning, the Metaverse landscape offers unprecedented opportunities to improve the quality of online STEM education. As such our university has launched a new initiative to study the impact of virtual reality in education.
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Sowells-Boone, E.R. (2023). Using Virtual Reality Learning Environments to Improve Success for Online Students. In: Arai, K. (eds) Intelligent Computing. SAI 2023. Lecture Notes in Networks and Systems, vol 711. Springer, Cham. https://doi.org/10.1007/978-3-031-37717-4_61
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