Abstract
We explore the adoption of Web 3.0 technologies in gaming, focusing on creating new business models for novel decentralized games that attract the attention of all actors involved: players, designers, et al. In particular, we leverage advances in Distributed Ledger Technologies (DLTs) and the InterPlanetary File System (IPFS) to build a flexible, transparent, and fully decentralized mobile game, called R?ddle, in which players, potentially around the world, compete in posing and solving mathematical riddles, designed by a gaming company or anyone, in order to get rewarded accordingly. Furthermore, our presented game supports a fully decentralized version of the Play-to-Earn (P2E) gaming model that allows players to earn money, while they are playing and enjoying the game. Finally, with our proposed architecture, we manage to achieve gas and cost minimization on Ethereum, by using the IPFS effectively.
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A gwei is equal to \(0.000000001 \,\text {ETH} = 10^{-9} \,\text {ETH}\)
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Acknowledgments
The work reported in this paper has been funded in part by the Research Center of the Athens University of Economics and Business.
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Papathanasiou, A.M., Kyriakidou, C.D.N., Pittaras, I., Polyzos, G.C. (2023). R?ddle: A Fully Decentralized Mobile Game for Fun and Profit. In: Prieto, J., Benítez Martínez, F.L., Ferretti, S., Arroyo Guardeño, D., Tomás Nevado-Batalla, P. (eds) Blockchain and Applications, 4th International Congress . BLOCKCHAIN 2022. Lecture Notes in Networks and Systems, vol 595. Springer, Cham. https://doi.org/10.1007/978-3-031-21229-1_10
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